Item-Kombination #238
Kombinationsgröße: 2
Kombinationsgegenstände
Esprit_Shield
Esprit_Manteau
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_GARMENT); .@r2 = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Angel,.@r; bonus2 bAddEle,Ele_Ghost,.@r2;
Skriptreferenzen
getequiprefinerycnt
Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bSubRace
Gegenstandsbonus
bSubRace
Signatur:
bonus3 bSubRace,r,x,bf;
Beschreibung:
+x% damage reduction against race r with trigger criteria bf
bAddEle
Gegenstandsbonus
bAddEle
Signatur:
bonus3 bAddEle,e,x,bf;
Beschreibung:
+x% physical damage against element e with trigger criteria bf