Item-Kombination Details

Item-Kombination #2895

Kombinationsgröße: 2
Kombinationsgegenstände
Diabolus Wing [1]
Diabolus_Wing
Diabolus Armor [1]
Diabolus_Armor
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,500*.@r;
bonus2 bResEff,Eff_Stun,500*.@r;
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/
Skriptreferenzen
getequiprefinerycnt Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bStr Gegenstandsbonus
bStr
Signatur:
bonus bStr,n;
Beschreibung:
STR + n
bDex Gegenstandsbonus
bDex
Signatur:
bonus bDex,n;
Beschreibung:
DEX + n
bMaxHP Gegenstandsbonus
bMaxHP
Signatur:
bonus bMaxHP,n;
Beschreibung:
MaxHP + n
bBaseAtk Gegenstandsbonus
bBaseAtk
Signatur:
bonus bBaseAtk,n;
Beschreibung:
Basic attack power + n
bResEff Gegenstandsbonus
bResEff
Signatur:
bonus2 bResEff,eff,n;
Beschreibung:
Adds a n/100% tolerance to status eff
bAddRace2 Gegenstandsbonus
bAddRace2
Signatur:
bonus2 bAddRace2,mr,x;
Beschreibung:
+x% damage against monster race mr
bMagicAddRace2 Gegenstandsbonus
bMagicAddRace2
Signatur:
bonus2 bMagicAddRace2,mr,x;
Beschreibung:
+x% magic damage against monster race mr
bSubRace2 Gegenstandsbonus
bSubRace2
Signatur:
bonus2 bSubRace2,mr,x;
Beschreibung:
+x% damage reduction against monster race mr