Item-Kombination Details

Item-Kombination #429

Kombinationsgröße: 2
Kombinationsgegenstände
Ancient Cape
Cape_Of_Ancient_Lord
Flattery Robe [1]
Robe_Of_Flattery
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bMaxSPrate,10+.@r;
bonus bFlee,10+.@r;
Skriptreferenzen
getequiprefinerycnt Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bMaxSPrate Gegenstandsbonus
bMaxSPrate
Signatur:
bonus bMaxSPrate,n;
Beschreibung:
MaxSP + n%
bFlee Gegenstandsbonus
bFlee
Signatur:
bonus bFlee,n;
Beschreibung:
Flee + n