Item-Kombination #6373
Kombinationsgröße: 2
Kombinationsgegenstände
Bangungot_Tattoo
Tatoo_Brush_BR
Kombinationseffekt
.@a = (readparam(bAgi)+readparam(bVit))/20; bonus bNoCastCancel; bonus bVariableCastrate,-.@a; bonus bHealPower2,2*.@a; bonus bAddItemHealRate,2*.@a;
Skriptreferenzen
readparam
Befehl
readparam
Signatur:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Beschreibung:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Beispiel:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bAgi
Gegenstandsbonus
bAgi
Signatur:
bonus bAgi,n;
Beschreibung:
AGI + n
bVit
Gegenstandsbonus
bVit
Signatur:
bonus bVit,n;
Beschreibung:
VIT + n
bNoCastCancel
Gegenstandsbonus
bNoCastCancel
Signatur:
bonus bNoCastCancel;
Beschreibung:
Prevents casting from being interrupted when hit (does not work in GvG)
bVariableCastrate
Gegenstandsbonus
bVariableCastrate
Signatur:
bonus2 bVariableCastrate,sk,n;
Beschreibung:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bHealPower2
Gegenstandsbonus
bHealPower2
Signatur:
bonus bHealPower2,n;
Beschreibung:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate
Gegenstandsbonus
bAddItemHealRate
Signatur:
bonus2 bAddItemHealRate,iid,n;
Beschreibung:
Increases HP recovered by n% for item iid