Item-Kombination #6928
Kombinationsgröße: 2
Kombinationsgegenstände
Tablet_IL
Faisca_Ilusional_BR
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,30; bonus bAspd,1; bonus2 bSkillAtk,"SJ_FLASHKICK",5*(.@r/3); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r/3); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",5*(.@r/3);
Skriptreferenzen
getequiprefinerycnt
Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bHit
Gegenstandsbonus
bHit
Signatur:
bonus bHit,n;
Beschreibung:
Hit + n
bAspd
Gegenstandsbonus
bAspd
Signatur:
bonus bAspd,n;
Beschreibung:
Attack speed + n
bSkillAtk
Gegenstandsbonus
bSkillAtk
Signatur:
bonus2 bSkillAtk,sk,n;
Beschreibung:
Increases damage of skill sk by n%