Item-Kombination Details

Item-Kombination #8296

Kombinationsgröße: 2
Kombinationsgegenstände
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bHPRegenRate,5000,10000;
bonus2 bSPRegenRate,50,10000;
bonus bStr,10*(.@r/3);
bonus bFlee,10*(.@r/3);
Skriptreferenzen
getequiprefinerycnt Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bHPRegenRate Gegenstandsbonus
bHPRegenRate
Signatur:
bonus2 bHPRegenRate,n,t;
Beschreibung:
Gain n HP every t milliseconds
bSPRegenRate Gegenstandsbonus
bSPRegenRate
Signatur:
bonus2 bSPRegenRate,n,t;
Beschreibung:
Gain n SP every t milliseconds
bStr Gegenstandsbonus
bStr
Signatur:
bonus bStr,n;
Beschreibung:
STR + n
bFlee Gegenstandsbonus
bFlee
Signatur:
bonus bFlee,n;
Beschreibung:
Flee + n