Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
7385 2 bonus bUseSPrate,-2*getequiprefinerycnt(EQI_HEAD_TOP); Details
7386 2 bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); Details
7387 2 bonus2 bAddEffWhenHit,Eff_Freeze,100*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Details
7388 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),400; bonus bBaseAt... Details
7389 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),400; bonus bBaseAt... Details
7390 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"LK_SPIRALPIERCE",getskilllv("LK_SPIRALPIERCE"),400; bonus b... Details
7391 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"LK_SPIRALPIERCE",getskilllv("LK_SPIRALPIERCE"),400; bonus b... Details
7392 2 .@r = getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_GARMENT); skill "GC_DARKCROW",5; bonus bMaxHPrate,2*(.@... Details
7393 2 .@r = getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_GARMENT); skill "GC_DARKCROW",5; bonus bMaxHPrate,2*(.@... Details
7394 2 .@r = getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_GARMENT); skill "GC_DARKCROW",5; bonus bMaxHPrate,2*(.@... Details
7395 2 .@r = getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_GARMENT); skill "GC_DARKCROW",5; bonus bMaxHPrate,2*(.@... Details
7396 2 bonus2 bSubClass,Class_Boss,7; bonus2 bSubClass,Class_Normal,7; Details
7397 2 bonus bLongAtkRate,getequiprefinerycnt(EQI_ARMOR); Details
7398 2 bonus bAtkRate,getequiprefinerycnt(EQI_SHOES); Details
7399 2 bonus bAllStats,getequiprefinerycnt(EQI_SHOES)/3; Details
7400 2 bonus bLongAtkRate,5; bonus bSPDrainValue,1; Details
7401 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,3*(.@r/3); bonus bLongAtkDef,3*(.@r/3); Details
7402 2 if (getskilllv("TF_POISON") == 10) skill "ASC_EDP",5; if (getskilllv("TF_HIDING") == 10) skill "AS_CLOAKING",10; if (... Details
7403 2 if (getskilllv("TF_POISON") == 10) skill "ASC_EDP",5; if (getskilllv("TF_HIDING") == 10) skill "AS_CLOAKING",10; if (... Details
7404 2 if (getskilllv("TF_POISON") == 10) skill "ASC_EDP",5; if (getskilllv("TF_HIDING") == 10) skill "AS_CLOAKING",10; if (... Details