Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
8393 2 bonus2 bAddSize,Size_All,3*getskilllv("IQ_THIRD_EXOR_FLAME"); Details
8394 2 bonus bPAtk,3; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10; Details
8395 2 bonus2 bSkillAtk,"SP_SPA",15; Details
8396 2 bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",10; Details
8397 2 bonus bSMatk,3; bonus bFixedCast,-100*getskilllv("SOA_TALISMAN_OF_SOUL_STEALING"); Details
8398 2 bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",20; Details
8402 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bPAtk,2; if (.@sum>=15) { ... Details
8403 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bPAtk,2; if (.@sum>=15) { ... Details
8407 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bPAtk,2; if (.@sum>=15) { ... Details
8408 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bPAtk,2; if (.@sum>=15) { ... Details
8409 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bCRate,2; if (.@sum>=15) {... Details
8410 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bCRate,2; if (.@sum>=15) {... Details
8411 2 bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; Details
8412 2 .@a = 3*(getskilllv("CD_MACE_BOOK_M")/2); .@b = 3*(getskilllv("CD_FIDUS_ANIMUS")/2); bonus2 bAddRace,RC_All,.@a; bonu... Details
8413 2 bonus bCRate,5; bonus2 bSkillAtk,"CD_PETITIO",15; Details
8414 2 bonus2 bSkillAtk,"CD_PNEUMATICUS_PROCELLA",10; bonus2 bSkillAtk,"CD_EFFLIGO",10; Details
8415 2 bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; Details
8416 2 bonus2 bSkillAtk,"ABC_CHASING_BREAK",15; Details
8417 2 bonus2 bSkillAtk,"RK_WINDCUTTER",4*getskilllv("CR_TRUST"); Details
8418 2 bonus2 bSkillAtk,"AB_JUDEX",4*getskilllv("WZ_JUPITEL"); Details