Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
7754 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-10*.@r; bonus2 bMagicAtkEle,Ele_Neutral,5*.@r; bon... Details
7755 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-10*.@r; bonus2 bMagicAtkEle,Ele_Neutral,5*.@r; bon... Details
7813 3 bonus bAllStats,3; bonus bMaxHPrate,15; bonus2 bSubSize,Size_All,10; if (getenchantgrade(EQI_GARMENT)>=ENCHANTGRADE_A... Details
7817 3 bonus2 bMagicAddSize,Size_Medium,20; bonus2 bMagicAddRace,RC_Dragon,15; Details
7821 3 bonus2 bAddRace,RC_Dragon,15; bonus2 bAddSize,Size_Medium,20; Details
7822 3 bonus2 bAddRace,RC_Dragon,15; bonus2 bAddSize,Size_Medium,20; Details
7837 3 bonus2 bSubRace,RC_Player_Doram,-5; bonus2 bSubRace,RC_Player_Human,-5; Details
7939 3 bonus bShortAtkRate,8; bonus bLongAtkRate,8; Details
7940 3 bonus bShortAtkRate,8; bonus bLongAtkRate,8; Details
8123 3 bonus bMatk,120; bonus2 bMagicAddClass,Class_All,30; if (getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOE... Details
8131 3 bonus2 bMagicAddRace,RC_All,8; Details
8132 3 bonus2 bMagicAddRace,RC_All,8; Details
8145 3 bonus2 bAddClass,Class_All,15; bonus2 bMagicAddClass,Class_All,15; Details
8178 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_S... Details
8179 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_S... Details
8180 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_S... Details
8184 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_A... Details
8185 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_A... Details
8186 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_A... Details
8190 3 if (getequipid(EQI_HAND_L) == 510172) { bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",25; bonus bLongAtkRate,15; if (getenchant... Details