Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
5318 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Details
5319 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Details
5584 4 .@a = getequiprefinerycnt(EQI_HEAD_TOP); .@b = getequiprefinerycnt(EQI_ARMOR); .@c = getequiprefinerycnt(EQI_GARMENT)... Details
5600 4 bonus bMaxHPrate,min(BaseLevel,100)/10; bonus2 bSubClass,Class_Normal,min(BaseLevel,100)/10; bonus bVit,2; bonus bAll... Details
5602 4 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus bVariableCastrate,-15; bonus3 bA... Details
5804 4 .@r = getequiprefinerycnt(EQI_ARMOR); .@shoes = getequiprefinerycnt(EQI_SHOES); .@garment = getequiprefinerycnt(EQI_G... Details
5819 4 bonus bBaseAtk,10; bonus bMatk,10; bonus bMaxHP,150; bonus bMaxSP,50; bonus bHit,10; Details
5820 4 bonus bBaseAtk,10; bonus bMatk,10; bonus bMaxHP,150; bonus bMaxSP,50; bonus bHit,10; Details
5843 4 .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubClass,Class_Normal,-10; bonus2 bSubClass,Class_Boss,-10; if (eaclas... Details
6325 4 bonus bMatkRate,-7; bonus bHPrecovRate,-15; bonus bSPrecovRate,-15; Details
6326 4 bonus bMatkRate,-7; bonus bHPrecovRate,-15; bonus bSPrecovRate,-15; Details
6327 4 bonus bMatkRate,-7; bonus bHPrecovRate,-15; bonus bSPrecovRate,-15; Details
6328 4 bonus bMatkRate,-7; bonus bHPrecovRate,-15; bonus bSPrecovRate,-15; Details
6893 4 bonus bBaseAtk,15; bonus bMatk,15; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefin... Details
6894 4 bonus bBaseAtk,20; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES... Details
6895 4 bonus bMatk,20; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) ... Details
6896 4 bonus bBaseAtk,25; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES... Details
6897 4 bonus bBaseAtk,25; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES... Details
6898 4 bonus bMatk,25; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) ... Details
6899 4 bonus bMatk,25; if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) ... Details