Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
2858 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2859 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2860 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2861 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2862 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2863 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2864 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2865 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2866 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2867 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
2868 5 bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); ... Details
3098 5 .@r = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequi... Details
8239 5 bonus2 bResEff,Eff_Freeze,10000; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinery... Details
186 6 bonus bMatk,3*(min(BaseLevel,150)/10); bonus bVariableCastrate,-15; bonus2 bMagicAtkEle,Ele_Fire,5; Details
351 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details
352 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details
353 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details
354 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details
355 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details
356 6 bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnor... Details