Skill Details

Solid Trap #5332 ( WH_SOLIDTRAP )

Solid Trap ID 5332
Typ: Waffe Zieltyp: Boden Maximales Level: 5 LP: Single
Schadens-Flag: No Damage Flag Fertigkeits-Flag: No Skill Flag Zauberabbruch: Ja Zauber-Verteidigungsreduzierung: 0%
Fertigkeitslevel
Level LP Kosten SP Kosten Zauberzeit Abklingzeit Reichweite Dauer
1 0 68 1s 2.5s 1 3s
2 0 72 1s 2.5s 1 3.5s
3 0 76 1s 2.5s 1 4s
4 0 80 1s 2.5s 1 4.5s
5 0 84 1s 2.5s 1 5s
Beschreibung:

Solid Trap(Solid Trap)
MAX Lv : 5
Acquisition Conditions: Advanced Trap 3
Series: Active
Type: Traps
Target : 1 cell ground target
Recovery : AP 1/1/2/2/3
Details : Places Traps in a 1 cell ground target that periodically inflict continuous Melee Physics damage to targets within a nearby radius.
Attack range and Traps duration increase depending on skill level.
Consumes 2 special alloy Traps when casting.
(Special alloy Traps consumed by Remove Traps, etc. cannot be recovered.)
Damage increases additionally based on the caster's base level and CON.
_
[Lv 1] : ATK 850% per turn/Traps Time: 3.0 seconds/range: 3x3Cell
[Lv 2] : ATK 1700% per turn/Traps time: 3.5 seconds/range: 3x3Cell
[Lv 3] : ATK 2550% per turn/Traps Time: 4.0 seconds/range: 5x5Cell
[Lv 4] : ATK 3400% per turn/Traps time: 4.5 seconds/range: 5x5Cell
[Lv 5] : ATK 4250% per turn/Traps Time: 5.0 seconds/range: 7x7Cell

Elemente
Level Element
1 Erde
2 Erde
3 Erde
4 Erde
5 Erde
Zusätzliche Flags
Unbekannte Markierung Unbekannte Markierung