Item Details

Hollgrehenn's Hammer [1] ( Hollgrehenn_Hammer )

# 1535 Hollgrehenn's Hammer [1]
Hollgrehenn's Hammer [1] Buy: 4444 zeny Sell: 2222 zeny Weight: 44 Slots: 1
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 4 M. Attack: N/A Range: 1 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 44 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

Um martelo usado por Hollgren para refinar armas e armaduras.
Parece maciço e forte, mas um pouco instável.
Indestrutível em batalha.
Ao realizar ataques físicos, chance de destruir a arma ou armadura do oponente.
FOR base 44 ou mais:
ATQ +44.
Conjunto
[Carta Mestre-Ferreiro Howard]
Aumenta as chances de destruir a arma ou armadura do oponente.
Ao realizar ataques físicos, pequena chance de destruir a armadura do usuário.
Tipo: Maça
Ataque: 4
Peso: 44
Nível da arma: 4
Nível necessário: 44
Classes: Espadachins, Noviços, Mercadores e evoluções

A hammer that was used by Hollgren to refine weapons and armor; it looks bulky and powerful, but it doesn't seem to be fully dependable.
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Type: Weapon
Class: Mace
Attack: 4
Property: Neutral
Weight: 44
Weapon Level: 4
Required Level: 44
Required Job: Swordman Jobs, Merchant Jobs, Acolyte Jobs
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Adds a 0.1% chance of damaging the target's armor when performing a physical attack.
_
If base STR is 44 or higher,
ATK + 44
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If Mastersmith Card is compounded,
Adds an additional 0.9% chance of damaging the target's armor when performing a physical attack.
Adds a 1% chance of breaking the user's armor when performing a physical attack.

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bBreakArmorRate,100;
bonus bBreakWeaponRate,100;
if (readparam(bStr)>=44) {
   bonus bBaseAtk,44;
}
N/A
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N/A