Item Details

Two handed Sword of Kingdom [2] ( T_Sword_Of_Kingdom )

ID 21039 Two handed Sword of Kingdom [2]
Two handed Sword of Kingdom [2] Buy Price: 50000 zeny Sell Price: 25000 zeny Weight: 400 Slots: 2
Type: Weapon item. Sub Type: Two-Handed Sword Gender: Both Locations: Right_Hand + Left_Hand
Attack: 280 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 175 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

Uma espada larga empunhada por membros honorários da Cavalaria de Glast Heim.
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A cada 2 refinos:
ATQ +20.
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Refino +7 ou mais:
Dano crítico +10%.
Refino +9 ou mais:
Torna a arma indestrutível em batalha.
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Tipo: Espada de Duas Mãos
ATQ: 280 ATQM: 0
Peso: 400
Nível da arma: 4
Nível necessário: 175
Classes: Espadachins e evoluções

Heavy greatsword used by the honorable knights.
ATK + 20 per 2 refine rates.
If refined to +7 or higher, increase critical damage by 10%.
If refined to +9 or higher, can not be destoryed.
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Type : Two-handed sword Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 175
Class : Third-class Knight Type

Heavy greatsword used by the honorable knights.
ATK + 20 per 2 refine rates.
If refined to +7 or higher, increase critical damage by 10%.
If refined to +9 or higher, can not be destoryed.
_
Type : Two-handed sword
Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 175
Class : Third-class Knight Type

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7)
   bonus bCritAtkRate,10;
if (.@r>=9)
   bonus bUnbreakableWeapon;
Not specified
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