Item Details

Kshatra Vairya [1] ( aegis_470312 )

# 470312 Kshatra Vairya [1]
Kshatra Vairya [1] Buy: zeny Sell: 0 zeny Weight: 70 Slots: 1
Type: Equipment. Subtype: N/A Gender: Both Locations: Shoes
Attack: N/A M. Attack: N/A Range: N/A Defense: 25
Weapon Level: N/A Armor Level: 1 Equip Level Min: 100 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

The guardian deity of minerals.
On the day of judgment, he will burn and purify the world with scorching hot molten ore.
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MDEF + 15.
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Reduce damage taken from Normal and Boss enemies by 5%.
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Reduce damage taken from Human and Doram Player by 10%.
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Increase physical damage against all class enemies by 40%.
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MATK + 40%.
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For every refine level, All Basic Status + 3.
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When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%.
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When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%.
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When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%.
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When refined to +13 or higher,
increase physical and magic damage against all size enemies by 15%.
When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds.

[Divine Blessing]
For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10.
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Type : Shoes
Def : 25
Weight : 70
Required Level : 100
Class : All Jobs

All

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMdef,15;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubRace,RC_Player_Doram,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bAddClass,Class_All,40;
bonus2 bMagicAddClass,Class_All,40;
bonus bAllStats,3*.@r;
if (.@r>=5) {
   bonus bMaxHPrate,15;
   bonus bDelayrate,-15;
   if (.@r>=7) {
       bonus bMaxHPrate,25;
       bonus bDelayrate,-25;
       if (.@r>=9) {
            bonus2 bAddClass,Class_All,30;
            bonus2 bMagicAddClass,Class_All,30;
            if (.@r>=10) {
                bonus2 bAddSize,Size_All,15;
                bonus2 bMagicAddSize,Size_All,15;
                autobonus "{ bonus bAllStats,BaseLevel/10; bonus bMaxHPrate,BaseLevel/10; bonus bFlee,10*(BaseLevel/10); bonus bBaseAtk,10*(BaseLevel/10); bonus bMatk,10*(BaseLevel/10); }",10,10000,BF_WEAPON|BF_MAGIC;
            }
       }
   }
}
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