Astraea Cape-LT [1] ( Astraea_Cape_LT )
| ID 480338 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 150 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 150 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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All basic status +2. All Not specified
.@r = getrefine();
.@g = getenchantgrade();
bonus bAllStats,2;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bBaseAtk,10*(.@r/2);
bonus bMatk,10*(.@r/2);
bonus2 bSubEle,Ele_Neutral,3*(.@r/3);
if (.@r>=9) {
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=11) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
}
if (.@r>=13)
bonus bDelayrate,-10;
if (.@g>=ENCHANTGRADE_D) {
bonus bRes,30;
bonus bMRes,30;
}
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bSMatk,5;
}
if (.@g>=ENCHANTGRADE_B)
bonus bMaxHP,10000;
if (.@g>=ENCHANTGRADE_A)
bonus2 bSubRace,RC_All,5;
Not specified Not specified Not specified Not specified |
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