Item Details

Pagdayaw ( Ati_Atihan_Hat )

ID 5263 Pagdayaw
Pagdayaw Buy Price: 20 zeny Sell Price: 10 zeny Weight: 10 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear, Middle Headgear, Lower Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 1
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 20 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um equipamento para a cabeça feito por vários tipos de anéis de propriedade. Possui uma aparência luxuosa e com muito charme.
Adiciona 1% de resistência às propriedade Água, Vento, Fogo e Terra.
Ao realizar um ataque, amaldiçoa um oponente com 3% de probabilidade.
Classe: Equipamento para a cabeça
Defesa: 1
Equipa em: Topo, Meio e Baixo
Peso: 10
Nível necessário: 20
Classes: Todas as classes, exceto Aprendiz

An headgear which is made of many kinds of property rings. It looks very luxurious and charming.
Adds 1% of resistance to Water, Wind, Fire property.
Curse an enemy with 3% of probability when you attack.
Class : Headgear Defense : 1
Location : Upper,Mid,Lower Weight : 10
Required Level : 20
Jobs : All except Novice

An headgear which is made of many kinds of property rings. It looks very luxurious and charming.
Adds 1% of resistance to Water, Wind, Fire property.
Curse an enemy with 3% of probability when you attack.
Class: Headgear Defense: 1
Location: Upper,Mid,Lower
Weight: 10
Required Level: 20
Jobs: All except Novice

All except:

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus2 bSubEle,Ele_Water,1;
bonus2 bSubEle,Ele_Fire,1;
bonus2 bSubEle,Ele_Wind,1;
bonus2 bAddEff,Eff_Curse,300;
Not specified
Not specified