Item Details

Ramen Hat ( Ramen_Hat )

ID 5293 Ramen Hat
Ramen Hat Buy Price: 20 zeny Sell Price: 10 zeny Weight: 0 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 3
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um macarrão instantâneo recém preparado que, por algum motivo, você resolveu colocar na cabeça. Por exigir um nível de concentração e equilíbrio imenso (oras, ele está quente e pode cair em você!), aumenta gradativamente sua destreza. Se cair em cima de seus inimigos, é queimadura de terceiro grau na certa!
Não pode ser refinado.
DES +4.
Ao receber danos físicos:
0,3% de chance de autoconjurar [Diminuir Agilidade] nv. 1 no oponente.
Tipo: Equipamento para Cabeça
Equipa em: Topo
Defesa: 3
Peso: 50
Nível necessário: 1
Classes: Todas

Delicious noodles
worn on the head that
can be eaten when food
is especially scarce.
There's nothing like
a good bowl of ramen.
Nothing. Dex +4.
Cannot be upgraded.
Has a chance to
auto-cast Lv.1 Dex-
Decrease each
time the wearer
is attacked.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Class : Headgear
Defense: 3
Location : Upper
Weight : 50
Required Level: 30
Jobs : All

Account Bound.
Delicious noodles worn on the head that can be eaten when hungry.
Dex +4
A chance to auto-cast Lv.1 Decrease Agility after receiving physical damage
Class: Headgear
Location: Upper
Defense: 3
Weight: 1
Required Level: 1
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Can be dropped: Can be traded: Can be traded with partner: Can be sold to NPC:
Can be placed in the cart: Can be placed in the storage: Can be placed in guild storage: Can be put in a mail:
Can be put in an auction: Delay:
bonus bDex,4;
bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;
Not specified
Not specified