Combo de Objetos Detalles

Combo de Objetos #3959

Tamaño del Combo: 2
Objetos del Combo
Hero's Shoes
ShoesOfHero
Veteran Sword [1]
Veteran_Sword
Efecto del Combo
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("LK_AURABLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("LK_AURABLADE");
Referencias del Script
bSkillAtk Bono de Ítem
bSkillAtk
Firma:
bonus2 bSkillAtk,sk,n;
Descripción:
Increases damage of skill sk by n%
getskilllv Comando
getskilllv
Firma:
getskilllv(<skill id>)
getskilllv("<skill name>")
Descripción:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Ejemplo:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;