Combo de Objetos #5266
Tamaño del Combo: 3
Objetos del Combo
D_Glacier_Armor
D_Glacier_Boots
D_Glacier_Manteau
Efecto del Combo
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkRate,5; bonus bShortAtkRate,5; bonus bDelayrate,-5; bonus bVariableCastrate,-5; bonus bBaseAtk,2*.@sum;
Referencias del Script
getequiprefinerycnt
Comando
getequiprefinerycnt
Firma:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Descripción:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Ejemplo:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bLongAtkRate
Bono de Ítem
bLongAtkRate
Firma:
bonus bLongAtkRate,n;
Descripción:
Increases damage of long ranged attacks by n%
bShortAtkRate
Bono de Ítem
bShortAtkRate
Firma:
bonus bShortAtkRate,n;
Descripción:
Increases damage of short ranged attacks by n%
bDelayrate
Bono de Ítem
bDelayrate
Firma:
bonus bDelayrate,n;
Descripción:
Increases skill delay by n%
bVariableCastrate
Bono de Ítem
bVariableCastrate
Firma:
bonus2 bVariableCastrate,sk,n;
Descripción:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bBaseAtk
Bono de Ítem
bBaseAtk
Firma:
bonus bBaseAtk,n;
Descripción:
Basic attack power + n