Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
2667 2 bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(... Detalles
2668 2 bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(... Detalles
2669 2 bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(... Detalles
2671 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"SC_TRIANGLESHOT",15*(.@r_garment/2); Detalles
2672 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"SC_TRIANGLESHOT",15*(.@r_garment/2); Detalles
2673 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",7*(.@r_garment/2); Detalles
2674 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r_garment/2); Detalles
2675 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RL_FIREDANCE",6*(.@r_weapon/2); Detalles
2676 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"NC_AXETORNADO",15*(.@r_weapon/2); Detalles
2677 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*(.@r_weapon/2); bonus2 bSkillAtk,"AB_ADORAMUS",30*(.@r_w... Detalles
2678 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,5*(.@r_weapon/2); Detalles
2679 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GN_CARTCANNON",10*(.@r_weapon/2); Detalles
2680 2 bonus bBaseAtk,5*(readparam(bStr)/30); bonus bAspdRate,3*(readparam(bAgi)/30); bonus bDelayrate,-4*(readparam(bVit)/3... Detalles
2681 2 bonus bBaseAtk,5*(readparam(bStr)/30); bonus bAspdRate,3*(readparam(bAgi)/30); bonus bDelayrate,-4*(readparam(bVit)/3... Detalles
2682 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Drag... Detalles
2683 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Plan... Detalles
2684 2 .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Inse... Detalles
2685 2 bonus bAspd,2; bonus bNoCastCancel; Detalles
2686 2 bonus2 bMagicAtkEle,Ele_All,7; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES) >= 9) { bonus bFix... Detalles
2687 2 bonus bFixedCast,-500; bonus bVariableCastrate,-10; Detalles