Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
7647 3 bonus bBaseAtk,80; bonus bCritAtkRate,15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detalles
7654 3 bonus2 bAddRace,RC_All,8; Detalles
7655 3 bonus2 bAddRace,RC_All,8; Detalles
7717 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; autobonus "{ bonus bLongAtkRate,100; }",10+(20*.@r),5000,BF_WEAPON; bonus2 ... Detalles
7718 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; autobonus "{ bonus bLongAtkRate,100; }",10+(20*.@r),5000,BF_WEAPON; bonus2 ... Detalles
7719 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; autobonus "{ bonus bLongAtkRate,100; }",10+(20*.@r),5000,BF_WEAPON; bonus2 ... Detalles
7720 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"NC_ARMSCANNON",-100*.@r; bonus2 bSkillAtk,"NC_POWERS... Detalles
7721 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"NC_ARMSCANNON",-100*.@r; bonus2 bSkillAtk,"NC_POWERS... Detalles
7722 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"NC_ARMSCANNON",-100*.@r; bonus2 bSkillAtk,"NC_POWERS... Detalles
7723 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bCritical,7*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"GC_CROSSI... Detalles
7724 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bCritical,7*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"GC_CROSSI... Detalles
7725 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bCritical,7*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"GC_CROSSI... Detalles
7726 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-5*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"... Detalles
7727 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-5*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"... Detalles
7728 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-5*.@r; bonus bDelayrate,-3*.@r; bonus2 bSkillAtk,"... Detalles
7729 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*... Detalles
7730 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*... Detalles
7731 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*... Detalles
7732 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHA... Detalles
7733 3 .@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHA... Detalles