Cancer Ring ( Cancer_Ring_J )
| ID 32253 |
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Precio de compra: 20 zeny | Precio de venta: 10 zeny | Peso: 10 | Ranuras: No especificado | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Accesorio_Derecho + Accesorio_Izquierdo | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: No especificado | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): No especificado | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: No especificado | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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Pequeno anel que simboliza o 4º signo do zodíaco: Câncer. Helm yang dipakai oleh Abysmal Knight dengan kelebihan dan kekurangannya. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
bonus bVit,5;
bonus bAspdRate,5;
bonus bMaxSP,100;
bonus bAtkRate,5;
bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-1500;
bonus2 bAddMonsterDropItem,731,30;
bonus2 bAddMonsterDropItem,732,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
bonus bAspdRate,5;
bonus bAtkRate,5;
bonus2 bSkillAtk,"NC_AXETORNADO",50;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",50;
}
Referencias del Script
bVit
Bono de Ítem
bVit
Firma:
Descripción:
VIT + n
bAspdRate
Bono de Ítem
bAspdRate
Firma:
Descripción:
Attack speed + n%
bMaxSP
Bono de Ítem
bMaxSP
Firma:
Descripción:
MaxSP + n
bAtkRate
Bono de Ítem
bAtkRate
Firma:
Descripción:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
bSkillVariableCast
Bono de Ítem
bSkillVariableCast
Firma:
Descripción:
Increases variable cast time of skill sk by t milliseconds
bAddMonsterDropItem
Bono de Ítem
bAddMonsterDropItem
Firma:
Descripción:
Adds a n/100% chance for item iid to be dropped when killing a monster of race r
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
eaclass
Comando
eaclass
Firma:
Descripción:
This commands returns the "eA job-number" corresponding to the given class, and
uses the invoking player's class if none is given. The eA job-number is also a
class number system, but it's one that comes with constants which make it easy
to convert among classes. The command will return -1 if you pass it a job number
which doesn't have an eA job-number equivalent.
Ejemplo:
bSkillAtk
Bono de Ítem
bSkillAtk
Firma:
Descripción:
Increases damage of skill sk by n%
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado
No especificado No especificado No especificado No especificado |
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