Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
8593 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8594 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8595 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8596 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8597 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8598 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8599 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8600 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detail
8601 2 bonus2 bAddSize,Size_Medium,15; bonus2 bMagicAddSize,Size_Medium,15; bonus2 bAddRace,RC_Demon,15; bonus2 bMagicAddRac... Detail
8602 2 bonus bNonCritAtkRate,5; Detail
8603 2 bonus bCritAtkRate,3; bonus bCritical,15; Detail
8604 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bNonCritAtkRate,15; bonus2 bSkillAtk... Detail
8605 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,15; bonus2 bSkillAtk,"W... Detail
8606 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE"... Detail
8607 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bS... Detail
8608 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,15; bonus2 bSkillAtk,"... Detail
8609 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bNonCritAtkRate,15; bonus2 bSkillAtk... Detail
8610 2 bonus bNonCritAtkRate,15; bonus bPAtk,5; if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,... Detail
8611 2 bonus bShortAtkRate,10; bonus bLongAtkRate,10; bonus bPAtk,4; bonus bMaxHPrate,3; if (getenchantgrade(EQI_HEAD_TOP)>=... Detail
8612 2 bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicA... Detail