Item Details

Cart Cannon Shadow Weapon ( S_Cannon_Cart_Weapon )

ID 24563 Cart Cannon Shadow Weapon
Cart Cannon Shadow Weapon Harga Beli: zeny Harga Jual: 0 zeny Berat: 0 Slot: Tidak ditentukan
Tipe: Item Peralatan Shadow. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Senjata Bayangan
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: Tidak ditentukan
Tingkat Senjata: Tidak ditentukan Level Armor: Tidak ditentukan Min. Level Equip: 99 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Kelas Keempat., Semua kelas Ketiga.

Equipamento nascido das sombras.
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ATQ e ATQM +1 por refino.
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Dano físico a distância +3%.
Refino +7 ou mais:
Dano físico a distância +3% adicional.
Refino +9 ou mais:
Dano físico a distância +4% adicional.
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Conjunto
Brinco Sombrio de Prótons
Colar Sombrio de Prótons
A cada 2 refinos de cada peça:
Dano de [Canhão de Prótons] +(soma dos refinos do conjunto ÷2)%.
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Conjunto
Escudo Sombrio de Bioquímico
A cada 2 refinos da Luva e do Escudo:
Conjuração variável -1%.
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Tipo: Equip. Sombrio
Posição: Arma
Peso: 0 Nível mín.: 99
Classes: Bioquímicos e evoluções

Damage serangan fisik jarak-jauh +3%.
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Jika tingkat tempa +7 atau lebih:
Damage serangan fisik jarak-jauh +3%.
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Jika tingkat tempa +9 atau lebih:
Damage serangan fisik jarak-jauh +4%.
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Set Bonus
Cart Cannon Shadow Weapon
Cart Cannon Shadow Pendant
Cart Cannon Shadow Earing

Damage dari skill "Cart Cannon" bertambah 50% dari total tingkat tempa set.
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Set Bonus
Geneticist Shadow Shield
Cart Cannon Shadow Weapon

Variable Cast-time berkurang sebesar 50% dari total tingkat tempa set
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Jenis : Shadow Equipment
Posisi : Weapon
DEF : 0
Berat : 0
Syarat Lv : 99
Job : Geneticist

A weapon that awakens the wearer's potential.

ATK + 1 per 1 refine level.
MATK + 1 per 1 refine level.
Increase physical ranged damage by 3%.
When refined to +7 or higher, increase physical ranged damage by additional 3%,
When refined to +9 or higher, increase physical ranged damage by additional 4%,

SET BONUS
Cart Cannon Shadow Weapon
Cart Cannon Shadow Pendant
Cart Cannon Shadow Earrings
Increase damage of Cart Cannon as a percentage that is equivalent to sum of its refine rate divided by 2.

SET BONUS
Cart Cannon Shadow Weapon
Geneticist Shadow Shield
Decrease Variable Cast Time by the sum refine levels of the set divided by 2.


Type : Shadow Equipment
Location: Weapon Weight: 0
Required Level: 99
Class: Geneticist Type

Account Bound.
Geneticist Boscard became famous for his alchemical experiments.
His living gloves were capable of spitting poison.
Long-range physical damage +3%.
[For each refine Lv]
ATK and MATK +1.
[If refine Lv 7 or higher]
Long-range physical damage +3%.
[If refine Lv 9 or higher]
Long-range physical damage +4%.
[Set bonus]
Boscard's Shadow Gloves24563
Boscard's Shadow Pendant24564
Boscard's Shadow Ring24565
[Cart Cannon] damage + (Sum of refine set Lv/2)%
[Geneticist set]
Boscard's Shadow Gloves24563
Shadow Genetic Shield24304
Variable casting time -(Sum of refine set Lv/2)%
Class: Shadow Equipment
Location: Weapon
Defense: 0
Weight: 0
Required Level: 99
Jobs: Geneticist jobs

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
if (.@r>=9) {
   bonus bLongAtkRate,10;
}
else if (.@r>=7) {
   bonus bLongAtkRate,6;
}
else {
   bonus bLongAtkRate,3;
}
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bBaseAtk Bonus Item
bBaseAtk
Tanda Tangan:
bonus bBaseAtk,n;
Deskripsi:
Basic attack power + n
bMatk Bonus Item
bMatk
Tanda Tangan:
bonus bMatk,n;
Deskripsi:
Magical attack power + n
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bLongAtkRate Bonus Item
bLongAtkRate
Tanda Tangan:
bonus bLongAtkRate,n;
Deskripsi:
Increases damage of long ranged attacks by n%
Tidak ditentukan
Referensi Skrip

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Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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