Item Details

Stripe Hat [1] ( Stripe_Hat )

ID 400049 Stripe Hat [1]
Stripe Hat [1] Harga Beli: zeny Harga Jual: 0 zeny Berat: 10 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Pakaian Kepala Atas
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: Tidak ditentukan
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 130 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

O Quepe Humilde é tão humilde que tá sempre esquentando a cabeça de todo mundo que pede esse favorzinho pra ele. A única coisa que ele não faz é servir como touquinha de banho. O quepe é humilde, não molhado.
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A cada 2 refinos:
ATQ +20.
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Refino +7 ou mais:
Conjuração variável -15%.
Refino +9 ou mais:
Dano físico a distância +15%.
Refino +11 ou mais:
Conjuração fixa -0,2 segundos.
Dano físico contra os tamanhos Pequeno e Médio +15%.
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Conjunto
[Propulsora-OS]
ATQ +30.
A cada 2 refinos da arma:
Dano de [Disparo Perfurante] +4%.
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Conjunto
[MH-P89-OS]
Dano de [Temporal de Flechas] +10%.
A cada 2 refinos da arma:
Dano físico a distância +3%.
--------------------------
Conjunto
[AC-B44-OS]
Pós-conjuração -10%.
A cada 2 refinos da arma:
Dano físico a distância +3%.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 130
Classes: Todas

Per 2 tingkat tempa:
ATK +20
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Jika tingkat tempa +7 atau lebih,
Variable Cast-time -15%
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Jika tingkat tempa +9 atau lebih,
Damage serangan jarak-jauh +15%
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Jika tingkat tempa +11 atau lebih,
Damage serangan fisik ke monster small & medium +15%
Fix Cast-time -0.2 detik
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Set Bonus
Stripe Hat [1]
Boost Lance-OS [2]

ATK +30

Per 2 tingkat tempa Boost Lance-OS [2]
Damage dari skill "Cannon Spear" +4%
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Set Bonus
Stripe Hat [1]
MH-P89-OS [2]

Damage dari skill "Severe Rainstorm" +10%

Per 2 tingkat tempa MH-P89-OS [2]
Damage serangan jarak-jauh +3%
------------------------
Set Bonus
Stripe Hat [1]
AC-B44-OS [2]

After Cast-delay -10%

Per 2 tingkat tempa AC-B44-OS [2]
Damage serangan jarak-jauh +3%
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Jenis : Headgear
Posisi : Upper
DEF : 0
Berat : 10
Syarat Lv : 130
Job : Semua Job

A hat featuring a long stripe from the brim to the back of the head.
ATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.

When equipped with Boost Lance-OS, ATK + 30, increases Cannon Spear damage by 4% per 2 refine rate of weapon.
When equipped with MH-P89-OS, increases Severe Rainstorm damage by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
When equipped with AC-B44-OS, reduces delay after skill by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
Class: Headgear Defense: 0
Location: Upper Weight: 10
Required Lv: 130
Jobs: All

A stylish beige cap decorated with three yellow stripes.
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Modified to suit OS Weapons.
ATK +20 for every 2 weapon refine levels.
[If refined to +7 or higher] Variable Cast Time of all skills -15%.

[If refined to +9 or higher] Long-Ranged Physical Damage +15%.

[If refine rate is +11 or higher] physical damage inflicted on small and medium-size monsters +15%, Fixed Cast Time of all skills -0.2 sec.

[If equipped with Boost Lance-OS] ATK +30, [Cannon Spear] damage +4% for every 2 weapon refine levels.

[If equipped with MH-P89-OS] [Severe Rainstorm] damage +10%, Long-Ranged Physical Damage +3% for every 2 weapon refine levels.

[If equipped with AC-B44-OS] cooldown of all skills -10%, Long-Ranged Physical Damage +3% for every 2 weapon refine levels.
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Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Required Level: 130
Jobs: All

Semua

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
}
if (.@r>=9) {
   bonus bLongAtkRate,15;
}
if (.@r>=11) {
   bonus bFixedCast,-200;
   bonus2 bAddSize,Size_Small,15;
   bonus2 bAddSize,Size_Medium,15;
}
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bBaseAtk Bonus Item
bBaseAtk
Tanda Tangan:
bonus bBaseAtk,n;
Deskripsi:
Basic attack power + n
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bVariableCastrate Bonus Item
bVariableCastrate
Tanda Tangan:
bonus2 bVariableCastrate,sk,n;
Deskripsi:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bLongAtkRate Bonus Item
bLongAtkRate
Tanda Tangan:
bonus bLongAtkRate,n;
Deskripsi:
Increases damage of long ranged attacks by n%
bFixedCast Bonus Item
bFixedCast
Tanda Tangan:
bonus bFixedCast,t;
Deskripsi:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bAddSize Bonus Item
bAddSize
Tanda Tangan:
bonus2 bAddSize,s,x;
Deskripsi:
+x% physical damage against size s
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Referensi Skrip

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ID Item Pemicu Item Dasar Material Peran Detail
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#8 Armor Modification Box (Middle) 23 57 rodatabase.base_item Detail
Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Armor 1 Ya Tidak ditentukan 1 Detail

Tidak ditentukan