Item Details

Biolab Aquarius Crown [1] ( BioWeapon_Helm_WL )

ID 400094 Biolab Aquarius Crown [1]
Biolab Aquarius Crown [1] Harga Beli: zeny Harga Jual: 0 zeny Berat: 10 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Pakaian Kepala Atas
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 10
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 170 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Kelas Keempat., Semua kelas Ketiga.

Elmo deixado para trás por uma vítima do Biolaboratório.
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A cada 2 refinos:
Dano mágico +2%.
Regen. natural de SP +6%.
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Refino +7 ou mais:
Todos os atributos +3.
Refino +9 ou mais:
Dano mágico +4%.
Refino +11 ou mais:
Dano mágico de propriedade Neutro, Fogo e Fantasma +20%.
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Conjunto
[Varinha de Rosas Cálidas]
Recarga de [Meteoro Escarlate] -1 segundo.
A cada refino da arma:
Dano de [Meteoro Escarlate] +3%.
--------------------------
Conjunto
[Gravitação]
Dano mágico de propriedade Neutro +3% adicional.
A cada refino da arma:
Dano de [Cometa] e [Campo Gravitacional] +3%.
--------------------------
Conjunto
[Bastão Milagroso]
Dano mágico de propriedade Fantasma +3% adicional.
A cada refino da arma:
Dano de [Impacto Espiritual] +3%.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 10 DEFM.: 0
Peso: 10
Nível necessário: 170
Classes: Arcanos e evoluções

Per 2 tingkat tempa,
MATK +2%
SP recovery rate +6%
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Jika tingkat tempa +7 atau lebih,
All Stat +3
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Jika tingkat tempa +9 atau lebih,
MATK +4%
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Jika tingkat tempa +11 atau lebih,
Damage serangan magic element Neutral, Fire, & Ghost +20%
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Set Bonus
Biolab Aquarius Crown [1]
Crimson Rose Stick [2]

Cooldown-time dari skill "Crimson Rock" -1 detik,

Per tingkat tempa Crimson Rose Stick [2],
Damage dari skill "Crimson Rock" +3%
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Set Bonus
Biolab Aquarius Crown [1]
Staff of Miracle [2]

Damage serangan magic element Ghost +3%

Per tingkat tempa Staff of Miracle [2],
Damage dari skill "Soul Expansion" +3%
------------------------
Set Bonus
Biolab Aquarius Crown [1]
Gravitation Staff [2]

Damage serangan magic element Neutral +3%

Per tingkat tempa Gravitation Staff [2],
Damage dari skill "Gravitation Field & Comet" +3%
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Jenis : Headgear
Posisi : Upper
DEF : 10
Berat : 10
Syarat Lv : 170
Job : Warlock

For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.

If refine rate is 7 or higher, All Basic Stat +3.

If refine rate is 9 or higher, MATK +4%.

If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Crown
Crimson Rose Stick

Reduces cooldown of Crimson Rock by 1 second.
increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick.
------------------------
Set Bonus:
Biolab Aquarius Crown
Staff of Miracle

Increases Ghost property magical damage by 3%.
Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle.
------------------------
Set Bonus:
Biolab Aquarius Crown
Gravitation Staff

Increases Neutral property magical damage by 3%.
Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff.
------------------------
Type : Headgear
Def : 10
Location : Upper
Weight : 10
Required Level : 170
Class : Warlock Class

A crown created for a participant of a magic experiment.
Decorated with jade and pink silk. Some say this crown amplifies the magic abilities of its wearer.
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For every 2 refine levels, magic damage +2%, SP Recovery Rate +6%.

[If refined to +7 or higher]
All stats +3.

[If refined to +9 or higher]
Magic damage +4%.

[If refined to +11 or higher]
Ghost, Fire and Neutral property magic damage +20%.

[If equipped with Crimson Rose Stick]
[Crimson Rock] cooldown -1 sec. For every refine level of weapon, [Crimson Rock] damage +3%.

[If equipped with Staff of Miracle]
Ghost property magic damage +3%. For every refine level of weapon, [Soul Expansion] damage +3%.

[If equipped with Gravitation Staff]
Neutral property magic damage +3%. For every refine level of weapon, [Gravitational Field] and [Comet] damage +3%.
-------------
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Jobs: Warlock and subclasses

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Ya
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bSPrecovRate,6*(.@r/2);
bonus bMatkRate,2*(.@r/2);
if (.@r>=7) {
   bonus bAllStats,3;
}
if (.@r>=9) {
   bonus bMatkRate,4;
}
if (.@r>=11) {
   bonus2 bMagicAtkEle,Ele_Ghost,20;
   bonus2 bMagicAtkEle,Ele_Neutral,20;
   bonus2 bMagicAtkEle,Ele_Fire,20;
}
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bSPrecovRate Bonus Item
bSPrecovRate
Tanda Tangan:
bonus bSPrecovRate,n;
Deskripsi:
Natural SP recovery ratio + n%
bMatkRate Bonus Item
bMatkRate
Tanda Tangan:
bonus bMatkRate,n;
Deskripsi:
Magical attack power + n%
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAllStats Bonus Item
bAllStats
Tanda Tangan:
bonus bAllStats,n;
Deskripsi:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
bMagicAtkEle Bonus Item
bMagicAtkEle
Tanda Tangan:
bonus2 bMagicAtkEle,e,x;
Deskripsi:
Increases damage of e element magic by x%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Armor 1 Ya Tidak ditentukan 1 Detail

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