Item Details

Illusion Sprint Mail [1] ( Sprint_Mail_IL )

ID 450182 Illusion Sprint Mail [1]
Illusion Sprint Mail [1] Harga Beli: zeny Harga Jual: 0 zeny Berat: 150 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Armor
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 40
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 130 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Armadura muito leve que permite que você galope o mais rápido que puder. Parece uma camiseta de corrida, mas funciona bem como armadura.
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VIT +5.
Regen. natural de HP +20%.
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Refino +7 ou mais:
Regen. natural de HP +20% adicional.
Refino +9 ou mais:
Pós-conjuração -5%.
Refino +11 ou mais:
Pós-conjuração -7% adicional.
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Conjunto
Sapato Corredor Ilusional
ATQ da arma +10%.
Calçado e Armadura refinadas no +7 ou mais:
ATQ +70.
Soma dos refinos do conjunto 18 ou mais:
Dano físico a distância +15%.
Dano físico corpo a corpo +15%.
Soma dos refinos do conjunto 22 ou mais:
Conjuração fixa -0,7 segundos.
Dano físico contra monstros Chefes +25%.
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Tipo: Armadura
DEF: 40 DEFM: 0
Peso: 150
Nível necessário: 130
Classes: Todas

Sprint Mail yang sudah diperkuat!!
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VIT + 5, HP recovery +20%.
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Apabila level tempa +7 atau lebih,
Tambahan HP Recovery +20%.
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Apabila level tempa +9 atau lebih,
Mengurangi Global Cooldown 5%.
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Apabila level tempa +11 atau lebih,
Mengurangi Global Cooldown 7%.
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Set Bonus
Illusion Sprint Mail
Illusion Sprint Shoes

Atk +10%.
Apabila level tempa keduanya +7 atau lebih, ATK +70.

Apabila total tempa keduanya +18 atau lebih, melee dan long range physical damage +15%.

Apabila total tempa keduanya +22 atau lebih, mengurangi fix cast time 0.7 detik, damage ke Boss monster +25%.
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Set Bonus
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove

MaxHP +15%, MaxSP +15%.
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Jenis : Armor
Def : 40
Berat : 150
Syarat Lv : 130
Job : All Job

VIT +5, increases HP recovery rate by 20%.

When refined +7 or higher, increases HP recovery rate by additional 20%.

When refined +9 or higher, reduces global cooldown by 5%.

[When refined +11 or higher, reduces global cooldown by additional 7%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes

ATK +10%.

When each equipment refined +7 or higher, ATK +70.

If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.

If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove

MHP +15%, MSP +15%.
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Type : Armor
Def : 40
Weight : 150
Required Level : 130
Class : All Jobs

Semua

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bHPrecovRate,20;
bonus bVit,5;
if (.@r>=7) {
   bonus bHPrecovRate,20;
   if (.@r>=9) {
      bonus bDelayrate,-5;
      if (.@r>=11) {
         bonus bDelayrate,-7;
      }
   }
}
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bHPrecovRate Bonus Item
bHPrecovRate
Tanda Tangan:
bonus bHPrecovRate,n;
Deskripsi:
Natural HP recovery ratio + n%
bVit Bonus Item
bVit
Tanda Tangan:
bonus bVit,n;
Deskripsi:
VIT + n
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bDelayrate Bonus Item
bDelayrate
Tanda Tangan:
bonus bDelayrate,n;
Deskripsi:
Increases skill delay by n%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Armor 1 Ya Tidak ditentukan 1 Detail

Tidak ditentukan