Ripe Golden Melon ( 24_S_Ev_Ripe_Melon )
| ID 103071 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 5 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||||||||
| Type: Usable item. | Sub Type: Not specified | Gender: Both | Locations: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||
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A golden melon cultivated in scorching climates. It's pleasantly sweet and refreshing. All Not specified
Flags
Stacking
Not specified
Usage
Trade
Delay
percentheal 100,100; specialeffect2 EF_POTION4; Script References
percentheal
Command
percentheal
Signature:
Description:
This command will heal the invoking character. It heals the character, but not
by a set value - it adds percent of their maximum HP/SP.
you have maximum. Like 'heal', this will not call up any animations or effects.
Example:
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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