Item Details

[Not For Sale] Orange Potion ( Orange_Potion_B )

ID 11569 [Not For Sale] Orange Potion
[Not For Sale] Orange Potion Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: Not specified
Type: Healing item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Intransferível.
--------------------------
Poção feita de ervas vermelhas e amarelas.
Dê um clique duplo no item para usar.
--------------------------
Recupera cerca de 105 a 145 de HP.
--------------------------
Peso: 10

Barang ini tidak bisa ditransaksikan.
Sebuah minuman yang dibuat dari olahan Red & Yellow Herb, mengembalikan HP sekitar 105
_
Berat : 10

Class: Recovery
Weight: 0

Account bound.
It has been laying in the chest for a while and it seems to be turned. But how it goes deep into your bones... Brrrr!
Restores 20% SP.
Has a chance of using[Find Stone].
Weight: 1

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
itemheal rand(105,145),0;
Script References
itemheal Command
itemheal
Signature:
itemheal <hp>,<sp>{,<char_id>};
Description:
This command heals relative amounts of HP and/or SP on the invoking character. Unlike heal, this command is intended for use in item scripts. It applies potion-related bonuses, such as alchemist ranking, cards, and status changes. When used inside an NPC script, certain bonuses are omitted. The command also applies a SP/VIT-related bonus: Example:
Example:
heal = heal * [(100 + STATUS*2) / 100]
// If the player has 50 vit and no bonuses, this will heal
// anything from 200 to 300 HP and 5 SP
itemheal rand(100,150),5;
rand Command
rand
Signature:
rand(<number>{,<number>});
Description:
This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified