Repair A ( RepairA )
| ID 12392 |
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Buy Price: 200 zeny | Sell Price: 100 zeny | Weight: 0 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Usable item. | Sub Type: Not specified | Gender: Both | Locations: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Fourth classes., All Third classes. | |||||||||||||||||||||||||||||||||||||||||
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Líquido de arrefecimento que regenera uma pequena quantia de HP de um M.E.C.H.A. Mengembalikan beberapa HP untuk Madogear Restores some HP for Madogear. Restores a set amount of Madogear's HP. Not specified
Flags
Stacking
Not specified
Usage
Trade
Delay
Not specified
if (checkmadogear()) {
itemheal rand(200,300),0;
}
Script References
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
checkmadogear
Command
checkmadogear
Signature:
Description:
If <flag> is false this command will remove the mount from the character.
Otherwise it gives the invoking character a Mado (if they are a Mechanic and have the skill NC_MADOLICENCE).
When using client version PACKETVER_MAIN_NUM >= 20191120 or PACKETVER_RE_NUM >= 20191106
the <type> flag can be used to specify a specific madogear.
Types:
Mado and 0 if they don't.
Example:
itemheal
Command
itemheal
Signature:
Description:
This command heals relative amounts of HP and/or SP on the invoking character.
Unlike heal, this command is intended for use in item scripts. It applies
potion-related bonuses, such as alchemist ranking, cards, and status changes.
When used inside an NPC script, certain bonuses are omitted.
The command also applies a SP/VIT-related bonus:
Example:
Example:
rand
Command
rand
Signature:
Description:
This function returns a number ...
(if you specify one) ... randomly positioned between 0 and the number you specify -1.
(if you specify two) ... randomly positioned between the two numbers you specify.
rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9
rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9
rand(2,5) would result in 2,3,4 or 5
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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