[Not For Sale] Double Badge [1] ( Comp_Double_Badge_ROC )
| ID 490237 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 1 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Right_Accessory + Left_Accessory | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 20 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bAgi,2;
bonus bDex,2;
bonus bFlee,10;
bonus bBaseAtk,5*(getskilllv("AC_DOUBLE")/2);
bonus2 bSkillAtk,"AC_SHOWER",BaseLevel/2;
bonus2 bSkillAtk,"AC_DOUBLE",BaseLevel/2;
Script References
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bFlee
Item Bonus
bFlee
Signature:
Description:
Flee + n
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
bSkillAtk
Item Bonus
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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