Magictool Ice [1] ( aegis_490425 )
| ID 490425 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 20 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Right_Accessory + Left_Accessory | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bDex,3;
bonus bInt,3;
bonus2 bMagicAddSize,Size_All,5;
bonus bDelayrate,-(min(JobLevel,60)/2);
bonus2 bSkillAtk,"WZ_STORMGUST",2*(BaseLevel/3);
bonus4 bAutoSpellOnSkill,"HW_MAGICCRASHER","MG_FIREBOLT",getskilllv("MG_FIREBOLT"),200;
bonus4 bAutoSpellOnSkill,"HW_MAGICCRASHER","MG_LIGHTNINGBOLT",getskilllv("MG_LIGHTNINGBOLT"),200;
bonus4 bAutoSpellOnSkill,"HW_MAGICCRASHER","MG_COLDBOLT",getskilllv("MG_COLDBOLT"),200;
bonus4 bAutoSpellOnSkill,"HW_MAGICCRASHER","MG_SOULSTRIKE",getskilllv("MG_SOULSTRIKE"),200;
Script References
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bMagicAddSize
Item Bonus
bMagicAddSize
Signature:
Description:
+x% magical damage against size s
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
bSkillAtk
Item Bonus
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
bAutoSpellOnSkill
Item Bonus
bAutoSpellOnSkill
Signature:
Description:
Adds a n/10% chance to autospell skill x at level y when using skill sk
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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