Exotic Temporal Boots [1] ( Temporal_Boots_TW )
| ID 22202 |
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Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 60 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Zapatos | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 25 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): 100 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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A pair of boots said to be acquired from the different dimensions. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
bonus bMdef,15;
if (.@r>=10) {
bonus bAllStats,2;
if (readparam(bStr)>=108)
bonus bBaseAtk,50;
if (readparam(bAgi)>=108)
bonus bAspd,1;
if (readparam(bVit)>=108)
bonus bMaxHPrate,8;
if (readparam(bInt)>=108)
bonus bMatk,60;
if (readparam(bDex)>=108) {
bonus bFixedCast,-500;
bonus bLongAtkRate,5;
}
if (readparam(bLuk)>=108)
bonus bCriticalRate,30;
}
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
bMdef
Bono de Ítem
bMdef
Firma:
Descripción:
Equipment MDEF + n
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bAllStats
Bono de Ítem
bAllStats
Firma:
Descripción:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
readparam
Comando
readparam
Firma:
Descripción:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Ejemplo:
bStr
Bono de Ítem
bStr
Firma:
Descripción:
STR + n
bBaseAtk
Bono de Ítem
bBaseAtk
Firma:
Descripción:
Basic attack power + n
bAgi
Bono de Ítem
bAgi
Firma:
Descripción:
AGI + n
bAspd
Bono de Ítem
bAspd
Firma:
Descripción:
Attack speed + n
bVit
Bono de Ítem
bVit
Firma:
Descripción:
VIT + n
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
Descripción:
MaxHP + n%
bInt
Bono de Ítem
bInt
Firma:
Descripción:
INT + n
bMatk
Bono de Ítem
bMatk
Firma:
Descripción:
Magical attack power + n
bDex
Bono de Ítem
bDex
Firma:
Descripción:
DEX + n
bFixedCast
Bono de Ítem
bFixedCast
Firma:
Descripción:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bLongAtkRate
Bono de Ítem
bLongAtkRate
Firma:
Descripción:
Increases damage of long ranged attacks by n%
bLuk
Bono de Ítem
bLuk
Firma:
Descripción:
LUK + n
bCriticalRate
Bono de Ítem
bCriticalRate
Firma:
Descripción:
Critical + n%
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado
No especificado No especificado No especificado No especificado |
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