Item Details

Racing Shoes [1] ( Racing_Shoes_TH )

ID 22257 Racing Shoes [1]
Racing Shoes [1] Precio de compra: zeny Precio de venta: 0 zeny Peso: 40 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Zapatos
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: 10
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): 100 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: No especificado

ASPD +10%

Jika tingkat tempa +10 atau lebih,
Fix Cast-time -0.2 detik

Jika tingkat tempa +12 atau lebih,
Fix Cast-time -0.3 detik
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Ketika digunakan bersamaan dengan Racing Cap,
Dan total tingkat tempa keduanya mencapai +21 atau lebih,

Racing Cap (Mechanic)
Terdapat 12% peluang untuk auto-cast skill "Power Swing Lv 10"
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Racing Cap (Genetic)
Damage dari skill "Cart Tornado" +30%
Cooldown-time dari skill "Cart Tornado" -0.3 detik.
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Racing Cap (Guillotine Cross)
Saat melakukan serangan fisik, terdapat peluang auto-cast skill "Giant Growth" selama 10 detik.
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Racing Cap (Shadow Chaser)
MATK + 100
Saat melakukan serangan fisik, terdapat peluang auto-cast skill "Meteor Storm Lv5"

Saat melakukan serangan fisik, terdapat peluang auto-cast skill "Lord of Vermilion Lv5"
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Racing Cap (Warlock)
Variable Cast-time dari skill "Mystical Amplification" -50%.
Saat skill "Mystical Amplification" aktif, damage skill "Tetra Vortex" +15%
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Racing Cap (Sorcerer)
Damage dari skill "Cold Bolt" +50%
Saat melakukan basic attack, terdapat peluang all bolt skill damage +100% selama 10 detik
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Racing Cap (Rune Knight)
Saat melakukan basic attack, terdapat peluang auto-cast skill "Sonic Wave Lv5"
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Racing Cap (Royal Guard)
Cooldown-time dari skill "Shield Press" -0.5 detik
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Racing Cap (Arch Bishop)
Saat melakukan basic attack, terdapat peluang Adoramus damage +100% selama 5 detik
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Racing Cap (Sura)
Saat menggunakan skill "Knuckle Arrow", terdapat peluang damage serangan fisik +25% selama 10 detik
After Cast Delay -10%
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Racing Cap (Ranger)
Cooldown-time "Aimed Bolt" -0.5 detik
Damage dari skill "Aimed Bolt" +15%
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Racing Cap (Minstrel) & Racing Cap (Wanderer)
Saat melakukan basic attack, terdapat peluang +200 ATK & MATK selama 10 detik
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Racing Cap (Gunslinger)
Saat menggunakan skill "Shattering Storm", damage dari skill "Vanishing Buster" +30% selama 10 detik
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Racing Cap (Ninja)
Cooldown-time dari skill "Swirling Petal" -0.5 detik
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Racing Cap (Super Novice)
Enable skill "Enchant Deadly Poison Lv5"
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Racing Cap (Doram)
Cooldown-time dari skill "CN Meteor" -1 detik
Cooldown-time dari skill "Lunatic Carrot Beat" -1 detik
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Racing Cap (Taekwon Master)
CRI +15
Saat menggunakan skill "Mild Wind"
All Stats +20 selama 15 Detik.
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Racing Cap (Soul Linker)
Variable Cast-time -10%
Saat menggunakan skill "Mild Wind"
Magic damage semua element +30% selama 15 Detik.
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Jenis : Equipment
Posisi : Shoes
Def : 10
Berat : 40
Lv Min. : 100
Job: Semua Job

Todo

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse?
¿Puede comerciarse?
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito?
¿Puede colocarse en el almacén?
¿Puede colocarse en el almacén de guild?
¿Puede enviarse por correo?
¿Puede ponerse en subasta?
Retraso
No especificado
.@r = getrefine();
bonus bAspdRate,10;
if (.@r>=10)
   bonus bFixedCast,-300;
if (.@r>=12)
   bonus bFixedCast,-200;
Referencias del Script
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bAspdRate Bono de Ítem
bAspdRate
Firma:
bonus bAspdRate,n;
Descripción:
Attack speed + n%
if Comando
if
Firma:
if (<condition>) <statement>;
Descripción:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Ejemplo:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bFixedCast Bono de Ítem
bFixedCast
Firma:
bonus bFixedCast,t;
Descripción:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado

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Refinado Grupo Nivel del objeto Refinable Nivel de arma Nivel de armadura Detalles
Refinado Armadura 1 No especificado 1 Detalles

No especificado