Aegis of the Illusive-LT [1] ( Aegis_Illusive_TH_LT )
| ID 460095 |
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Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 30 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Escudo | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 80 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 2 | Nivel de Equipamiento (Mín.): 210 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: 1 | Elemento: Neutral | Clases: Cuarta clases., Todo Tercero | |||||||||||||||||||||||||||||||||||||
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No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
.@g = getenchantgrade();
bonus bCritical,15;
bonus2 bSubClass,Class_Boss,15;
bonus2 bSubClass,Class_Normal,15;
if (.@r>=7) {
bonus bAspd,2;
bonus bMaxHPrate,5;
if (.@r>=9) {
bonus2 bSkillCooldown,"CD_PETITIO",-1000;
if (.@r>=11) {
bonus bDelayrate,-10;
bonus bCritAtkRate,20;
if (.@r>=12) {
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMaxHPrate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus bCritical,15;
bonus bPAtk,4;
if (.@g>=ENCHANTGRADE_B) {
bonus bMaxHP,5000;
bonus bPAtk,6;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddSize,Size_All,20;
bonus bNoWalkDelay;
}
}
}
}
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
getenchantgrade
Comando
getenchantgrade
Firma:
Descripción:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
bCritical
Bono de Ítem
bCritical
Firma:
Descripción:
Critical + n
bSubClass
Bono de Ítem
bSubClass
Firma:
Descripción:
+x% damage reduction against class c
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bAspd
Bono de Ítem
bAspd
Firma:
Descripción:
Attack speed + n
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
Descripción:
MaxHP + n%
bSkillCooldown
Bono de Ítem
bSkillCooldown
Firma:
Descripción:
Increases cooldown of skill sk by t milliseconds
bDelayrate
Bono de Ítem
bDelayrate
Firma:
Descripción:
Increases skill delay by n%
bCritAtkRate
Bono de Ítem
bCritAtkRate
Firma:
Descripción:
Increases critical damage by +n%
bShortAtkRate
Bono de Ítem
bShortAtkRate
Firma:
Descripción:
Increases damage of short ranged attacks by n%
bLongAtkRate
Bono de Ítem
bLongAtkRate
Firma:
Descripción:
Increases damage of long ranged attacks by n%
bPAtk
Bono de Ítem
bPAtk
Firma:
Descripción:
PAtk + n
bMaxHP
Bono de Ítem
bMaxHP
Firma:
Descripción:
MaxHP + n
bAddSize
Bono de Ítem
bAddSize
Firma:
Descripción:
+x% physical damage against size s
bNoWalkDelay
Bono de Ítem
bNoWalkDelay
Firma:
Descripción:
Give infinite Endure.
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado No especificado No especificado No especificado No especificado No especificado |
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