Asteria's Cloak-LT [1] ( Astraea_Cape_LT )
| ID 480338 |
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Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 40 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Capa/Túnica | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 150 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 2 | Nivel de Equipamiento (Mín.): 150 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: 1 | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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All basic status +2. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
.@g = getenchantgrade();
bonus bAllStats,2;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bBaseAtk,10*(.@r/2);
bonus bMatk,10*(.@r/2);
bonus2 bSubEle,Ele_Neutral,3*(.@r/3);
if (.@r>=9) {
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=11) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
}
if (.@r>=13)
bonus bDelayrate,-10;
if (.@g>=ENCHANTGRADE_D) {
bonus bRes,30;
bonus bMRes,30;
}
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bSMatk,5;
}
if (.@g>=ENCHANTGRADE_B)
bonus bMaxHP,10000;
if (.@g>=ENCHANTGRADE_A)
bonus2 bSubRace,RC_All,5;
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
getenchantgrade
Comando
getenchantgrade
Firma:
Descripción:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
bAllStats
Bono de Ítem
bAllStats
Firma:
Descripción:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
Descripción:
MaxHP + n%
bMaxSPrate
Bono de Ítem
bMaxSPrate
Firma:
Descripción:
MaxSP + n%
bBaseAtk
Bono de Ítem
bBaseAtk
Firma:
Descripción:
Basic attack power + n
bMatk
Bono de Ítem
bMatk
Firma:
Descripción:
Magical attack power + n
bSubEle
Bono de Ítem
bSubEle
Firma:
Descripción:
+x% damage reduction against attack element e with trigger criteria bf
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bAddSize
Bono de Ítem
bAddSize
Firma:
Descripción:
+x% physical damage against size s
bMagicAddSize
Bono de Ítem
bMagicAddSize
Firma:
Descripción:
+x% magical damage against size s
bLongAtkRate
Bono de Ítem
bLongAtkRate
Firma:
Descripción:
Increases damage of long ranged attacks by n%
bShortAtkRate
Bono de Ítem
bShortAtkRate
Firma:
Descripción:
Increases damage of short ranged attacks by n%
bMagicAtkEle
Bono de Ítem
bMagicAtkEle
Firma:
Descripción:
Increases damage of e element magic by x%
bDelayrate
Bono de Ítem
bDelayrate
Firma:
Descripción:
Increases skill delay by n%
bRes
Bono de Ítem
bRes
Firma:
Descripción:
Res + n
bMRes
Bono de Ítem
bMRes
Firma:
Descripción:
MRes + n
bPAtk
Bono de Ítem
bPAtk
Firma:
Descripción:
PAtk + n
bSMatk
Bono de Ítem
bSMatk
Firma:
Descripción:
SMatk + n
bMaxHP
Bono de Ítem
bMaxHP
Firma:
Descripción:
MaxHP + n
bSubRace
Bono de Ítem
bSubRace
Firma:
Descripción:
+x% damage reduction against race r with trigger criteria bf
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado
No especificado No especificado No especificado No especificado |
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