Anti Conjurer Suit [1] ( MD_Geffen_Suits )
| ID 450149 |
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Prix d'achat: zeny | Prix de vente: 0 zeny | Poids: 90 | Emplacements: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armure/Vêtement/Bottes/Coiffure/Accessoire. | Sous-type: Non spécifié | Genre: Les deux | Lieux: Armure | |||||||||||||||||||||||||||||||||||||
| Attaque: Non spécifié | Attaque magique: Non spécifié | Portée: Non spécifié | Défense: 120 | |||||||||||||||||||||||||||||||||||||
| Niveau d'arme: Non spécifié | Niveau d'armure: 2 | Niveau d'équipement min.: 230 | Niveau d'équipement max.: Non spécifié | |||||||||||||||||||||||||||||||||||||
| Affûtage: 1 | Améliorable: Non spécifié | Élément: Neutre | Classes: Non spécifié | |||||||||||||||||||||||||||||||||||||
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The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics. Tous Non spécifié
Drapeaux
Empilement
Non spécifié
Utilisation
Non spécifié
Commerce
Délai
Non spécifié
.@r = getrefine();
bonus bHealPower2,10;
bonus bUseSPrate,-10;
bonus bMaxHPrate,3;
bonus bStr,3;
bonus bAgi,3;
bonus bBaseAtk,10*.@r;
bonus bAspdRate,2*(.@r/2);
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
if (.@r>=11) {
bonus bAspdRate,7;
if (.@r>=13) {
bonus bBaseAtk,60;
}
}
}
Références du Script
getrefine
Commande
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bHealPower2
Bonus d’Objet
bHealPower2
Signature:
Description:
Increases heal amount if you are healed by any skills by n%
bUseSPrate
Bonus d’Objet
bUseSPrate
Signature:
Description:
SP consumption + n%
bMaxHPrate
Bonus d’Objet
bMaxHPrate
Signature:
Description:
MaxHP + n%
bStr
Bonus d’Objet
bStr
Signature:
Description:
STR + n
bAgi
Bonus d’Objet
bAgi
Signature:
Description:
AGI + n
bBaseAtk
Bonus d’Objet
bBaseAtk
Signature:
Description:
Basic attack power + n
bAspdRate
Bonus d’Objet
bAspdRate
Signature:
Description:
Attack speed + n%
if
Commande
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Exemple:
bLongAtkRate
Bonus d’Objet
bLongAtkRate
Signature:
Description:
Increases damage of long ranged attacks by n%
bShortAtkRate
Bonus d’Objet
bShortAtkRate
Signature:
Description:
Increases damage of short ranged attacks by n%
Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Non spécifié Non spécifié
Non spécifié Non spécifié Non spécifié Non spécifié |
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