Item Details

Siege Plate [1] ( Siege_Plate )

ID 15046 Siege Plate [1]
Siege Plate [1] Harga Beli: zeny Harga Jual: 0 zeny Berat: 330 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Armor
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 85
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 95 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Armadura ideal para usar em conflitos.
--------------------------
Efeitos abaixo somente em mapas de PvP e GvG.
--------------------------
Resistência a raça Humano +2%.
Refino +6 ou mais:
Cura recebida +12%.
Refino +9 ou mais:
HP máx. +25%.
--------------------------
Conjunto
[Grevas de Cerco]
[Manteau de Cerco]
VIT +5.
Resistência a raça Humano +15% adicional.
--------------------------
Tipo: Armadura
DEF: 85 DEFM: 5
Peso: 330
Nível necessário: 95
Classes: Espadachins, Mercadores, Taekwons, Mestres Taekwons e evoluções

*Status berlaku selama WoE & PVP
MDEF +5.
Mengurangi serangan yang diterima dari player lain sebesar 2%.
Jika di tempa +6 atau lebih, meningkatkan efektivitas item healing sebesar 12%.
Jika di tempa +9 atau lebih, MaxHP +25%
Jika dikenakan bersamaan dengan Siege Greave dan Siege Manteau, maka VIT +5 dan mengurangi serangan yang diterima dari player lain sebesar 15%.
Jenis : Armor
Tk Def : 85
Berat : 330
Minimum Level : 95
Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon Master

Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, increases healing effectiveness from potions by 12%.
If refined to +9 or higher, MaxHP +25%
If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Class : Armor
Defense : 85
Weight : 330
Required Level : 95
Jobs: Swordman, Merchant, Taekwon Boy/Girl, Taekwon Master

[In WoE/PvP only]
MDEF +5
Damage received in PvP -2%
[If refined to +6 or higher]
Potions' heal amount +12%
[If refined to +9 or higher]
Max HP +25%
[Set bonus with WoE Greaves and WoE Manteau]
Vit +5
Damage received in PvP -15%
Class: Armor
Defense: 85
Weight: 330
Required Level: 95
Job: Swordsman / Merchant / Taekwon / Taekwon Master

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
bonus bMdef,5;
bonus2 bSubRace,RC_Player_Doram,2;
bonus2 bSubRace,RC_Player_Human,2;
.@r = getrefine();
if (.@r>5) {
   bonus bHealPower2,12;
   bonus bAddItemHealRate,12;
}
if (.@r>8) {
   bonus bMaxHPrate,25;
}
Referensi Skrip
bMdef Bonus Item
bMdef
Tanda Tangan:
bonus bMdef,n;
Deskripsi:
Equipment MDEF + n
bSubRace Bonus Item
bSubRace
Tanda Tangan:
bonus3 bSubRace,r,x,bf;
Deskripsi:
+x% damage reduction against race r with trigger criteria bf
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bHealPower2 Bonus Item
bHealPower2
Tanda Tangan:
bonus bHealPower2,n;
Deskripsi:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate Bonus Item
bAddItemHealRate
Tanda Tangan:
bonus2 bAddItemHealRate,iid,n;
Deskripsi:
Increases HP recovered by n% for item iid
bMaxHPrate Bonus Item
bMaxHPrate
Tanda Tangan:
bonus bMaxHPrate,n;
Deskripsi:
MaxHP + n%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

Tidak ditentukan

Tidak ditentukan

Tidak ditentukan

Tidak ditentukan

Tidak ditentukan

Tidak ditentukan

Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Armor 1 Ya Tidak ditentukan 1 Detail

Tidak ditentukan