Item Details

Kafra Uniform [1] ( Kafra_Suit )

ID 15186 Kafra Uniform [1]
Kafra Uniform [1] Harga Beli: 20 zeny Harga Jual: 10 zeny Berat: 50 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Armor
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 40
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 1 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Parabéns! Agora você é oficialmente um membro da Corporação Kafra! Ou talvez, no seu caso, um membro do fã-clube da Corporação que gosta de fazer cosplay das Kafras. Falta só uma Tiara Especial pra combinar.
Taxa de DROP +5%.
EXP ao derrotar monstros +5%.
A cada refino:
HP máx. +100.
SP máx. +20.
Refino +7 ou mais:
HP máx. +3%.
SP máx. +3%.
Refino +9 ou mais:
HP máx. +2% adicional.
SP máx. +2% adicional.
Refino +12 ou mais:
Regeneração natural de HP e SP +100%.
Tipo: Armadura
Defesa: 40
Peso: 50
Nível necessário: 1
Classe: Todas

Seragam yang digunakan oleh staff Kafra.
Terlihat seperti seragam maid biasa, tapi sangat nyaman saat dipakai.
Exp +5%, Item drop rate +5%.
Tiap tingkat refine : MaxHP +100, MaxSP +20
Refine +7 : MaxHP +3%, MaxSP +3%.
Refine +9 : MaxHP +5%, MaxSP +5%.
Refine +12 : Meningkatkan regenerasi natural HP dan SP sebesar 100%.
Jenis : Armor Defense : 40
Berat : 50
Lv. Minimall : 1
Job : All Job

Semua

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
bonus2 bExpAddRace,RC_All,5;
bonus2 bDropAddRace,RC_All,5;
.@r = getrefine();
bonus bMaxHP,100*.@r;
bonus bMaxSP,20*.@r;
bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9));
bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9));
if (.@r>=12) {
   bonus bHPrecovRate,100;
   bonus bSPrecovRate,100;
}
Referensi Skrip
bExpAddRace Bonus Item
bExpAddRace
Tanda Tangan:
bonus2 bExpAddRace,r,x;
Deskripsi:
Increase exp gained by x% against enemies of race r
bDropAddRace Bonus Item
bDropAddRace
Tanda Tangan:
bonus2 bDropAddRace,r,x;
Deskripsi:
Adds x% to player's drop rate when killing a monster with race r.
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bMaxHP Bonus Item
bMaxHP
Tanda Tangan:
bonus bMaxHP,n;
Deskripsi:
MaxHP + n
bMaxSP Bonus Item
bMaxSP
Tanda Tangan:
bonus bMaxSP,n;
Deskripsi:
MaxSP + n
bMaxHPrate Bonus Item
bMaxHPrate
Tanda Tangan:
bonus bMaxHPrate,n;
Deskripsi:
MaxHP + n%
bMaxSPrate Bonus Item
bMaxSPrate
Tanda Tangan:
bonus bMaxSPrate,n;
Deskripsi:
MaxSP + n%
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bHPrecovRate Bonus Item
bHPrecovRate
Tanda Tangan:
bonus bHPrecovRate,n;
Deskripsi:
Natural HP recovery ratio + n%
bSPrecovRate Bonus Item
bSPrecovRate
Tanda Tangan:
bonus bSPrecovRate,n;
Deskripsi:
Natural SP recovery ratio + n%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

Tidak ditentukan

Tidak ditentukan

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