Item Details

Imperial Fire Rain Suit [1] ( Imperial_Firerain_Suit )

ID 450075 Imperial Fire Rain Suit [1]
Imperial Fire Rain Suit [1] Harga Beli: 20 zeny Harga Jual: 10 zeny Berat: 0 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Armor
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 90
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 125 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Preso na conta.
Feito pela honra de Schwartzwald!
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ATQ +75.
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Refino +7 ou mais:
ATQ da arma +7%.
Refino +9 ou mais:
Dano físico a distância +7%.
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Conjunto
[Ilustre Bota Física]
[Ilustre Anel Físico]
[Ilustre Capa Física]
ATQ da arma +2% adicional.
Velocidade de ataque +1.
Dano de [Disparo Labareda] +10%.
Soma dos refinos 27 ou mais:
ATQ da arma +3% adicional.
Velocidade de ataque +1 adicional.
Dano de [Disparo Labareda] +15% adicional.
--------------------------
Tipo: Armadura
DEF: 90 DEFM: 0
Peso: 0
Nível necessário: 125
Classes: Insurgentes e evoluções

Character-Bound

ATK +75
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Jika tingkat tempa +7 atau lebih,
ATK +7%.
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Jika tingkat tempa +9 atau lebih,
Damage serangan fisik jarak-jauh +7%
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Set Bonus
Imperial Fire Rain Suit [1]
Imperial Attack Ring [1]
Imperial Attack Manteau [1]
Imperial Attack Boots [1]

ASPD +1
ATK +2%

Damage dari skill "Fire Rain" +10%

Jika total tingkat tempa seluruh item +27 atau lebih,
ASPD +1
ATK +3%

Damage dari skill "Fire Rain" +15%
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Jenis : Armor
DEF : 90
Berat : 0
Syarat Lv : 125
Job : Rebellion

A noble Rebel uniform with the Rune-Midgarts crest engraved on it.

ATK +75
If refined to 7 or higher,
ATK +7%
If refined to 9 or higher,
Long-ranged Physical damage +7%

SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1, ATK +2%
Fire Rain damage +10%

SET BONUS
Imperial Fire Rain Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Fire Rain damage +15%

Class: Armor DEF: 90
Weight: 0
Required Level: 125
Job: Rebel Only

Character Bound.
Noble Rebel's attire with the Rune-Midgard emblem.
_
ATK +75.
_
If refined to +7 or higher, ATK +7%.
If refined to +9 or higher, Long-Ranged Physical Damage +7%.
_
[When used in conjunction with the Imperial Attack Manteau, Imperial Attack Boots, and Imperial Attack Ring]
ASPD +1, ATK +2%, Fire Rain (Fire Deluge) damage +10%.
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[If Imperial Fire Rain Suit, Imperial Attack Manteau, and Imperial Attack Boots are refined to +27 or higher]
ASPD +1, ATK +3%, Fire Rain (Fire Deluge) damage +15%.
_
Weight: 0
Required Level: 125
Jobs: Rebellion

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Tidak
Bisa diperdagangkan? Tidak
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Tidak
Bisa ditempatkan di penyimpanan? Tidak
Bisa ditempatkan di penyimpanan guild? Tidak
Bisa dikirim lewat surat? Tidak
Bisa dimasukkan ke lelang? Tidak
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bBaseAtk,75;
if (.@r>=7)
   bonus bAtkRate,7;
if (.@r>=9)
   bonus bLongAtkRate,7;
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bBaseAtk Bonus Item
bBaseAtk
Tanda Tangan:
bonus bBaseAtk,n;
Deskripsi:
Basic attack power + n
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAtkRate Bonus Item
bAtkRate
Tanda Tangan:
bonus bAtkRate,n;
Deskripsi:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
bLongAtkRate Bonus Item
bLongAtkRate
Tanda Tangan:
bonus bLongAtkRate,n;
Deskripsi:
Increases damage of long ranged attacks by n%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
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