Item Details

Battle Aura Manteau [1] ( Battle_Aura_Manteau_TW )

ID 480149 Battle Aura Manteau [1]
Battle Aura Manteau [1] Harga Beli: zeny Harga Jual: 0 zeny Berat: 10 Slot: 1
Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. Sub Tipe: Tidak ditentukan Gender: Keduanya Lokasi: Jubah
Serangan: Tidak ditentukan Serangan Sihir: Tidak ditentukan Jangkauan: Tidak ditentukan Pertahanan: 20
Tingkat Senjata: Tidak ditentukan Level Armor: 1 Min. Level Equip: 100 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Tidak dapat Knock-back
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Dapat menggunakan skill "Summon Spirit Sphere Lv 5"
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ATK +10 per 2 tingkat tempa
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Damage Fisik +4% per 3 tingkat tempa
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Jika tingkat tempa +7 atau lebih,
Perfect HIT +8
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Jika tingkat tempa +9 atau lebih,
Damage Fisik ke semua jenis element +8%
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Jika tingkat tempa +11 atau lebih,
Perfect HIT +15
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Set Bonus
Battle Aura Manteau [1]
Old Blazing Soul [1]

Damage skill "Earth Shaker & Rampage Blast" +2% per 1 tingkat tempa Old Blazing Soul [1]

Cooldown-time dari skill "Earth Shaker & Rampage Blast" -0.1 detik per 2 tingkat tempa Old Blazing Soul [1]
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Set Bonus
Battle Aura Manteau [1]
Ifrit Card

Damage fisik ke Demi-human (termasuk player) monster +30%

Damage fisik ke Demon & Angel monster +40%

Fire Element Resist +50%
Water Element Resist -30%

Dapat menggunakan skill "Fury Lv 5"

Saat menggunakan skill "Fury Lv 5",
ATK +150 selama 10 detik
Cooldown-time dari skill "Fury Lv 5" +20 detik
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Jenis : Garment
Def : 20
Berat : 10
Lv min. : 100
Job : Semua Job

Immune to Knockback.
Able to use level 5 Call Spirit
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For every 2 refine level, ATK + 10.

For every 3 refine level, melee/ranged physical damage +4%.

When refined to 7 or higher, Perfect HIT +8.

When refined to 9 or higher, increases physical damage against targets
of all attributes by 10%.

When refined to 11 or higher, Perfect HIT +15.

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Set Bonus
Battle Aura Manteau
Old Blazing Soul

For every refine level of Old Blazing Soul,
increases Earthshaker and Rampage Blast damage by 2%.

For every 2 refine level of Old Blazing Soul,
reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second.
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Set Bonus
Battle Aura Manteau
Ifrit Card

Increases physical damage against Human and Human Player by 30%.
Increases physical damage against Angel and Demon by 40%.
Resistance to Fire property +50%
Resistance to Water property -30%

Able to use level 5 Fury

When using Fury, ATK +150 for 10 sec.
Increases Fury skill cooldown by 20 sec.
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Class : Garment
Defense : 20
Weight : 10
Required Level : 100
Jobs : All Jobs

Semua

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bNoKnockback;
skill "MO_CALLSPIRITS",5;
bonus bBaseAtk,10*(.@r/2);
bonus bShortAtkRate,4*(.@r/3);
bonus bLongAtkRate,4*(.@r/3);
if (.@r>=7)
   bonus bPerfectHitAddRate,8;
if (.@r>=9)
   bonus2 bAddEle,Ele_All,10;
if (.@r>=11)
   bonus bPerfectHitAddRate,15;
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bNoKnockback Bonus Item
bNoKnockback
Tanda Tangan:
bonus bNoKnockback;
Deskripsi:
Character is no longer knocked back by enemy skills with such effect
bBaseAtk Bonus Item
bBaseAtk
Tanda Tangan:
bonus bBaseAtk,n;
Deskripsi:
Basic attack power + n
bShortAtkRate Bonus Item
bShortAtkRate
Tanda Tangan:
bonus bShortAtkRate,n;
Deskripsi:
Increases damage of short ranged attacks by n%
bLongAtkRate Bonus Item
bLongAtkRate
Tanda Tangan:
bonus bLongAtkRate,n;
Deskripsi:
Increases damage of long ranged attacks by n%
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bPerfectHitAddRate Bonus Item
bPerfectHitAddRate
Tanda Tangan:
bonus bPerfectHitAddRate,n;
Deskripsi:
On-target impact attack probability + n%
bAddEle Bonus Item
bAddEle
Tanda Tangan:
bonus3 bAddEle,e,x,bf;
Deskripsi:
+x% physical damage against element e with trigger criteria bf
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Referensi Skrip

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Referensi Skrip

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Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Armor 1 Ya Tidak ditentukan 1 Detail

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