Focus Beret [1] ( Focus_Beret_ )
| ID 5901 |
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Harga Beli: zeny | Harga Jual: 0 zeny | Berat: 20 | Slot: 1 | ||||||||||||||||||||||||||||||||||||
| Tipe: Item Armor/Pakaian/Sepatu/Tutup kepala/Aksesori. | Sub Tipe: Tidak ditentukan | Gender: Keduanya | Lokasi: Pakaian Kepala Atas | |||||||||||||||||||||||||||||||||||||
| Serangan: Tidak ditentukan | Serangan Sihir: Tidak ditentukan | Jangkauan: Tidak ditentukan | Pertahanan: 10 | |||||||||||||||||||||||||||||||||||||
| Tingkat Senjata: Tidak ditentukan | Level Armor: 1 | Min. Level Equip: 100 | Max. Level Equip: Tidak ditentukan | |||||||||||||||||||||||||||||||||||||
| Bisa Ditempa: 1 | Dapat Di-upgrade: Tidak ditentukan | Elemen: Netral | Kelas: Kelas Keempat., Semua kelas Ketiga. | |||||||||||||||||||||||||||||||||||||
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Boina feita especialmente para os bravos lutadores de artes marciais ou para simplórios vigias de mansões. A green beret that helps the user to refocus their energy into more meaningful attacks. The star on the front is inscribed with the character for "Dragon". A green beret that helps the user to refocus their energy into more meaningful attacks. The star on the front is inscribed with the character for 'Dragon'. Tidak ditentukan
Bendera
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus4 bAutoSpellOnSkill,"SR_DRAGONCOMBO","SR_FALLENEMPIRE",max(getskilllv("SR_FALLENEMPIRE"),1),100;
if (.@r>=7) {
autobonus "{ bonus bAspd,2; }",30,5000,0,"{ specialeffect2 EF_ENHANCE; }";
}
if (.@r>=9) {
bonus2 bSkillAtk,"SR_FALLENEMPIRE",30;
}
Referensi Skrip
getrefine
Perintah
getrefine
Tanda Tangan:
Deskripsi:
function is called.
This function is intended for use in item scripts.
bAutoSpellOnSkill
Bonus Item
bAutoSpellOnSkill
Tanda Tangan:
Deskripsi:
Adds a n/10% chance to autospell skill x at level y when using skill sk
getskilllv
Perintah
getskilllv
Tanda Tangan:
Deskripsi:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Contoh:
if
Perintah
if
Tanda Tangan:
Deskripsi:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Contoh:
bAspd
Bonus Item
bAspd
Tanda Tangan:
Deskripsi:
Attack speed + n
specialeffect2
Perintah
specialeffect2
Tanda Tangan:
Deskripsi:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
bSkillAtk
Bonus Item
bSkillAtk
Tanda Tangan:
Deskripsi:
Increases damage of skill sk by n%
Tidak ditentukan Referensi SkripTidak ada referensi terdokumentasi yang terdeteksi pada skrip ini. Tidak ditentukan Referensi SkripTidak ada referensi terdokumentasi yang terdeteksi pada skrip ini. Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan |
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