Item Details

Night Market Ice Cream ( Night_M_Ice_Cream )

ID 1100017 Night Market Ice Cream
Night Market Ice Cream Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Healing item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 120 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Idle youths once discovered that whipping sugar into milk and freezing it made it soft and fluffy.
No one knows why they tried it-but who cares, it's delicious!
------------------------
Restores 2500~3125 HP when consumed.
------------------------
Cannot be traded.
------------------------
Item will be removed when the event ends.
------------------------
Required Level : 120
Weight : 0.2

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
itemheal 2500,0; /* average value */
Script References
itemheal Command
itemheal
Signature:
itemheal <hp>,<sp>{,<char_id>};
Description:
This command heals relative amounts of HP and/or SP on the invoking character. Unlike heal, this command is intended for use in item scripts. It applies potion-related bonuses, such as alchemist ranking, cards, and status changes. When used inside an NPC script, certain bonuses are omitted. The command also applies a SP/VIT-related bonus: Example:
Example:
heal = heal * [(100 + STATUS*2) / 100]
// If the player has 50 vit and no bonuses, this will heal
// anything from 200 to 300 HP and 5 SP
itemheal rand(100,150),5;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified