Item Details

Guarana Candy ( Guarana_Candy )

ID 12414 Guarana Candy
Guarana Candy Buy Price: 20 zeny Sell Price: 10 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Uma deliciosa bala típica feita de Guaraná. Carrega consigo as propriedades energéticas da fruta.
Ativa [Aumentar Agilidade] nv. 5. e o efeito da Poção da Concentração.
Peso: 1

Sebuah permen yang dibuat dari guarana berry. Jangan memakannya terlalu banyak karena efeknya untuk meningkatkan konsentrasi.
Meningkatkan kecepatan serang.
Berat : 1

A candy made of guarana berries. Don't eat too much at once because it increases concentration.
Class: Stat Boost
Weight: 1
Aspd + 10% for 30 minutes.
Casts Level 5 Increase Agility on the user.

A candy made of guarana berries. Don't eat too much at once, or you'll become too alert for your own good.
Aspd +10% for 30 min.
Casts Increase Agility 5 on oneself.
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Weight: 1

All

Not specified

Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
sc_start SC_ASPDPOTION0,1800000,0;
sc_start SC_INCREASEAGI,140000,5;
skilleffect "AL_INCAGI",0;
Script References
skilleffect Command
skilleffect
Signature:
skilleffect <skill id>,<number>{,<game ID>};
skilleffect "<skill name>",<number>{,<game ID>};
Description:
attached character or, when defined, on any unit with the given ID. involves displaying of a number (healing or damaging). Note, that this command will not actually use the skill, it is intended for scripts, which simulate skill usage by the NPC, such as buffs, by setting appropriate status and displaying the skill's effect. This will heal the character with 2000 HP, buff it with Blessing Lv 10 and Increase AGI Lv 5, and display appropriate effects.
Example:
mes "Be blessed!";
// Heal of 2000 HP
heal 2000,0;
skilleffect 28,2000;
// Blessing Level 10
sc_start SC_BLESSING,240000,10;
skilleffect 34,0;
// Increase AGI Level 5
sc_start SC_INCREASEAGI,140000,5;
skilleffect 29,0;
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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