Item Details

White Potion Box ( White_Potion_Box )

ID 12531 White Potion Box
White Potion Box Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Uma caixa contendo 100 Poções Brancas
Peso: 0
Cuidado - Se você estiver acima do peso e abrir a caixa, os itens poderão não ser recebidos. Verifique o peso de seu personagem!

Sebuah Kotak berisi Potion. Berhati-hatilah ketika membukanya.
Berat : 0
"Perhatian : Jika kamu memiliki banyak barang ketika membukanya, Item dapat menghilang!"

A box that contains a stack of White Potions.
Account Bound
Class: Item Giver
Weight: 0
Produces 100 White Potion.

Account Bound.
A box that contains 100 White Potions
Open with care!
Warning: You may lose an item if you do not have free space in your inventory when you open the box!'
Box Weight: 0

All

Dark Lord (100.00%) Giant Octopus (15.00%) Stormy Knight (100.00%) Bijou (30.00%)
Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
getitem 504,100;
Script References
getitem Command
getitem
Signature:
getitem <item id>,<amount>{,<account ID>};
getitem "<item name>",<amount>{,<account ID>};
Description:
This command will give an amount of specified items to the invoking character. If an optional account ID is specified, and the target character is currently online, items will be created in their inventory instead. If they are not online, nothing will happen. In the first and most commonly used version of this command, items are referred to by their database ID number found inside ''. enabled. You may also create an item by its name in the 'english name' field in the item database: Which will do what you'd expect. If it can't find that name in the database, apples will be created anyway. It is often a VERY GOOD IDEA to use it like this. quite a few item scripts. For more examples check just about any official script.
Example:
getitem 502,10 // The person will receive 10 apples
getitem 617,1  // The person will receive 1 Old Violet Box
getitem "RED_POTION",10;
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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