Item Details

Emergency Level 1 Scroll ( Emergency_Scroll1 )

ID 12968 Emergency Level 1 Scroll
Emergency Level 1 Scroll Buy Price: 2 zeny Sell Price: 1 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Possibilita o líder de um clã a invocar 7 membros aleatórios do clã (que estiverem online) para junto dele.
Pode ser utilizado apenas por líderes de clãs.
Só pode ser utilizado novamente após 5 minutos.
Não pode ser utilizado em mapas de quests e eventos e nem em mapas com acesso restrito. Se for usado, o item será gasto mas não surtirá efeito.
Peso: 1
Negociação: Pode ser negociado, derrubado no chão, colocado no carrinho e no armazém

Account Bound.

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Has usage delay? Yes
Status Cooldown for the Recall skill (guild summon).
Duration 300000
unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1;
Script References
getcharid Command
getcharid
Signature:
getcharid(<type>{,"<character name>"})
Description:
This function will return a unique ID number of the invoking character, or, if a character name is specified, of that player. Type is the kind of associated ID number required: 0 - Character ID 1 - Party ID 2 - Guild ID 3 - Account ID 4 - Battle Ground ID 5 - Clan ID For most purposes other than printing it, a number is better to have than a name (people do horrifying things to their character names). If the character is not in a party or not in a guild, the function will return 0 if guild or party number is requested. If a name is specified and the character is not found, 0 is returned. If getcharid(0) returns a zero, the script got called not by a character and doesn't have an attached RID. Note that this will cause the map server to print "player not attached!" error messages, so it is preferred to use "playerattached" to check for the character attached to the script. if (getcharid(2) == 0)
Example:
mes "Only members of a guild are allowed here!";
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified