Item Details

Sky Fortress Ticket ( Dun_1HR_Voucher )

ID 14505 Sky Fortress Ticket
Sky Fortress Ticket Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Intransferível.
Ticket para acessar a fortaleza do Sussurro Sombrio.
Teleporta para a entrada da instância.
Duração: 1 hora
Peso: 0

Barang ini tidak dapat ditransaksikan.
Tiket untuk secara bebas masuk ke Sky Fortress Invasion Memorial Dungeon selama 1 jam.
Tampaknya Anda dapat pergi langsung ke Sky Fortress Invasion Memorial Dungeon.
Berat : 0

A free pass to use the memorial dungeon for Sky Fortress Invasion for an hour. Using it instantly takes you to the memorial dungeon.
Character Bound
Rental Item
_
Type: Consumable
Class: General
Weight: 0

Character Bound.
A free pass to use the memorial dungeon for Sky Fortress Invasion for an hour. Using it instantly takes you to the memorial dungeon.
Rental Item
-------------
Type: Consumable
Class: General
Weight: 0

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? No
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
warp "dali02",117,69;
Script References
warp Command
warp
Signature:
warp "<map name>",<x>,<y>{,<char id>};
Description:
This command will take the invoking character or <char id>, if specified, to the specified map, and if wanted, specified coordinates too, but these can be random. This would take them to X 50 Y 55 on the map called "place". If your X and Y coordinates land on an unwalkable map square, it will send the warped character to a random place. Same will happen if they are both zero: Notice that while warping people to coordinates 0,0 will normally get them into a random place, it's not certain to always be so. Darned if I know where this is actually coded, it might be that this happens because square 0,0 is unwalkable on all official maps. If you're using custom maps, beware. There are also three special 'map names' you can use. "Random" will warp the player randomly on the current map. "Save" and "SavePoint" will warp the player back to their save point.
Example:
warp "place",50,55;
warp "place",0,0;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified