Item Details

Croce Staff [1] ( Croce_Staff )

ID 1647 Croce Staff [1]
Croce Staff [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 50 Slots: 1
Type: Weapon item. Sub Type: Staff Gender: Both Locations: Weapon
Attack: 30 Magic Attack: 175 Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 50 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Holy Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Cajado oficial para sacerdotes de alto nível. É decorado com o emblema veneno da Catedral de Prontera.
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Indestrutível em batalha.
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INT +4.
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Ao usar [Curar]:
2% de chance de autoconjurar em si [Bênção] nv.1 ou no maior nível aprendido.
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Tipo: Cajado
ATQ: 30 ATQM: 175
Propriedade: Sagrado
Peso: 50
Nível da arma: 3
Nível necessário: 50
Classes: Sumo-Sacerdotes, Mestres e evoluções

Staff resmi untuk Acolyte High Class. Dibuat dengan dihiasi Emblem merah gereja Prontera.
MATK + 175, INT +4. Berelemen Holy.
Ketika menggunakan skill 'Heal', melakukan autocast 'Blessing' kepada diri sendiri secara random.(Jika Blessing skill telah dipelajari, autocast berdasar level yang telah dipelajari)
Jenis : Staff Serangan : 30
Berat : 50
Senjata Level: 3
Level Persyaratan : 50
Profesi : High Acolyte

The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem.
Class: One-Handed Staff
Attack: 30
Magic Attack: 175
Property: Holy
Weight: 50
Weapon Level: 3
Requires Level: 50
Usable By: High Priest Jobs, Champion Jobs
Int + 4
Adds a 2% chance of casting Level 1 Blessing on the user when using Heal, if a higher level of this skill is known, it will be cast instead.

Set Bonus
Croce Staff [1]
Clergy Nurse Cap [1]
Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1].

Set Bonus
Croce Staff [1]
Rosary's Necklace
Perfect Dodge + 2 per upgrade level of Croce Staff [1].

The official staff for high class clerics. It is decorated with a red Prontera Cathedral emblem.
Int +4
Matk +175
Low chance to cast Blessing 1 on oneself when using Heal (if a higher level of this skill is known, it will be cast instead)
Class: One-handed Staff
Property: Holy
Attack: 30
Weight: 50
Weapon Level: 3
Required Level: 50
Jobs: Transcendent Acolyte

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bAtkEle,Ele_Holy;
bonus bInt,4;
bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20;
Script References
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bAutoSpellOnSkill Item Bonus
bAutoSpellOnSkill
Signature:
bonus5 bAutoSpellOnSkill,sk,x,y,n,i;
Description:
Adds a n/10% chance to autospell skill x at level y when using skill sk
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details

Not specified