Item Details

[Katsua]Tiger King Doll Hat [1] ( K_King_Tiger_Doll_Hat )

ID 19169 [Katsua]Tiger King Doll Hat [1]
[Katsua]Tiger King Doll Hat [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 40 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 6
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 99 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

All except:

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
bonus bStr,2;
bonus bDex,2;
bonus2 bAddRace,RC_Brute,10;
autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*"+.@r+"; }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }";
autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*"+.@r+"; }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }";
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bSPLossRate Item Bonus
bSPLossRate
Signature:
bonus2 bSPLossRate,n,t;
Description:
Lose n SP every t milliseconds
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
active_transform Command
active_transform
Signature:
active_transform <monster ID>,<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
active_transform "<monster name>",<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
Description:
a SC attribute effect while transformed. Note that players cannot be transformed during War of Emperium or if already disguised. Can only be removed when you die or the duration ends. 'transform' and 'active_transform' can stack on each other but using 'transform' or 'active_transform' twice will not stack (it will cancel the previous bonus for the new). 'active_transform' will take priority over transform for its duration. \\ 4,3 Marriage-related commands \\
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified